[Help Needed] LARP (GTA:RP) /v park
#1

I recently downloaded GTA:RP Script, and the only problem I'm having is when I /v park my car (Any car), it goes to an Elegant (507).

Also, it was 0.3b or 0.3c. I just replaced SA-MP Serve, announce, and NPC. Would that have something to do with it?

EDIT: Okay I updated the includes, now the cars are replaced with an Infernus

Park code:

Код:
	        else if(strcmp(x_nr,"park",true) == 0)
	        {
	            new Float:x,Float:y,Float:z;
				new Float:a;
				new carid;
				new getcarid;
				VehicleInfo
				if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey]) { carid = PlayerInfo[playerid][pPcarkey]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey2]) { carid = PlayerInfo[playerid][pPcarkey2]; }
				else if(GetPlayerVehicleID(playerid) == PlayerInfo[playerid][pPcarkey3]) { carid = PlayerInfo[playerid][pPcarkey3]; }
				else { return 1; }
				getcarid = GetPlayerVehicleID(playerid);
				GetPlayerName(playerid, playername, sizeof(playername));
				GetVehiclePos(carid, x, y, z);
				//GetPlayerFacingAngle(playerid, a);
				GetVehicleZAngle(carid, a);
				if(IsPlayerInVehicle(playerid,carid) && CarInfo[carid][cOwned] == 1)
				{
			   		if(PlayerInfo[playerid][pPcarkey] == 999 && PlayerInfo[playerid][pPcarkey2] == 999 & PlayerInfo[playerid][pPcarkey3])
					{
						SendClientMessage(playerid, COLOR_GREY, "You don't own a car.");
						return 1;
					}
					if(getcarid == carid)
					{
						CarInfo[carid][cLocationx] = x;
						CarInfo[carid][cLocationy] = y;
						CarInfo[carid][cLocationz] = z;
						CarInfo[carid][cAngle] = a;
						format(string, sizeof(string), "~n~ You have parked your vehicle in this location. ~n~");
						GameTextForPlayer(playerid, "You have parked your vehicle in this position. It will respawn here.", 10000, 3);
						OnPropUpdate();
						OnPlayerUpdate(playerid);
						DestroyVehicle(carid);
						CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
						TogglePlayerControllable(playerid, 1);
						return 1;
   					}
				}
	        }
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#2

have you re-compiled with the newest includes? and also make sure you are in the correct vehicle.
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#3

Quote:
Originally Posted by silvan
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have you re-compiled with the newest includes? and also make sure you are in the correct vehicle.
Okay I updated the includes, now the cars are replaced with an Infernus. Any ideas? :O
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#4

Check this part out: CarInfo[carid][cModel] and see if there are any numbers that don't belong, otherwise post the CarInfo[carid][cModel] function here.
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