Dialog does not effect
#1

Solved
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#2

Make sure the dialog I'd is not inturupted by another !
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#3

Quote:
Originally Posted by park4bmx
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Make sure the dialog I'd is not inturupted by another !
Thanks , but i just rechecked all my dialog ID'S none of them match , also i'm not running any fliterscripts.

Still not working:\.
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#4

pawn Код:
if(response)
    {
        switch(dialogid) //Wasn't it supposed to be the dialog ID we check ?
        {
            case 1: // This has to be the Mission Dialog ID
            {
                switch(listitem)
                {
                    case 0:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint bring the food back where you started the mission");
                        CP1[playerid] = CreateDynamicCP(-2046.3822,-98.9697,35.1641, 4.0, -1, -1, -1, 100.0);
                        SetPlayerMapIcon( playerid, 40, -1974.5985,283.9495,35.1719, 44, 0, MAPICON_GLOBAL ); // Icon
                    }
                    case 1:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint bring the illegal drugs back");
                        CP2[playerid] = CreateDynamicCP(-2058.5967,298.9871,35.5170, 4.0, -1, -1, -1, 100.0);
                    }
                    case 2:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint block the parking lot then come back");
                        CP3[playerid] = CreateDynamicCP(-1978.2013,433.3388,25.7169, 4.0, -1, -1, -1, 100.0);
                    }
                    case 3:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint block bring the heorine drug back");
                        CP4[playerid] = CreateDynamicCP(-1904.3420,301.9783,41.0469, 4.0, -1, -1, -1, 100.0);
                    }
                    case 4:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint destroy the building by planting bombs then come back");
                        CP5[playerid] = CreateDynamicCP(-2048.0786,93.9378,28.3782, 4.0, -1, -1, -1, 100.0);
                    }
                    case 5:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint bring back the item");
                        CP6[playerid] = CreateDynamicCP(-2168.4529,251.6463,35.3291, 4.0, -1, -1, -1, 100.0);
                    }
                    case 6:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint bring back the item");
                        CP7[playerid] = CreateDynamicCP(-2054.0435,456.3511,35.1719, 4.0, -1, -1, -1, 100.0);
                    }
                    case 7:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint bring back the item");
                        CP8[playerid] = CreateDynamicCP(-1967.5151,278.7552,35.1719, 4.0, -1, -1, -1, 100.0);
                    }
                    case 8:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint bring back the item");
                        CP9[playerid] = CreateDynamicCP(-2143.5083,-258.7738,40.7195, 4.0, -1, -1, -1, 100.0);
                    }
                    case 9:
                    {
                        GameTextForPlayer(playerid,"~g~ Mission Started",6000,4);
                        SendClientMessage(playerid,COLOR_GREEN,"[Mission]"COL_WHITE" You've started the mission go to the checkpoint bring back the item");
                        CP10[playerid] = CreateDynamicCP(-2024.3243,67.1108,28.4456, 4.0, -1, -1, -1, 100.0);
                    }
                }
            }
        }
    }
Check the comments tho.
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#5

Quote:
Originally Posted by Berlovan
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[pawn]

Check the comments tho.
Thanks it works now , can you edit out the code thanks.
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#6

Edited. Rep xd
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