16.12.2011, 13:34
Okay, So When A Player Spawns He Has A Little Backpack On His Spine, But on relog he loses it, So i want to know how can i save Player attached objects.
I've tried to but i think i failed, Sorry For My Bad Coding LOL, On Player Spawn The Object he was wearing last time gets attached to him again, How?:
I've tried to but i think i failed, Sorry For My Bad Coding LOL, On Player Spawn The Object he was wearing last time gets attached to him again, How?:
pawn Code:
INI_WriteFloat( File, "Object1",PlayerInfo[playerid][pObject1]);