[Map] Outside of the CityCall
#1

Hello guys today i am releasing my project "Outside of the cityhall" here is it 37 Objects and 4 vehicles

PHP Code:
AddStaticVehicleEx(409,1495.80004883,-1737.90002441,13.50000000,270.00000000,-1,-1,15); //Stretch
AddStaticVehicleEx(409,1486.19995117,-1737.80004883,13.50000000,270.00000000,-1,-1,15); //Stretch
AddStaticVehicleEx(409,1476.69995117,-1737.80004883,13.50000000,270.00000000,-1,-1,15); //Stretch
AddStaticVehicleEx(409,1467.30004883,-1737.90002441,13.50000000,270.00000000,-1,-1,15); //Stretch
CreateObject(1649,1492.19995117,-1751.40002441,16.10000038,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (2)
CreateObject(1649,1492.19995117,-1751.40002441,19.39999962,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (3)
CreateObject(1649,1492.19995117,-1751.40002441,22.69999886,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (4)
CreateObject(1649,1492.19995117,-1751.40002441,26.00000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (5)
CreateObject(1649,1486.69995117,-1751.40002441,16.10000038,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (6)
CreateObject(1649,1486.69995117,-1751.40002441,19.39999962,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (7)
CreateObject(1649,1486.69995117,-1751.40002441,22.69999886,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (8)
CreateObject(1649,1486.69995117,-1751.40002441,26.00000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (9)
CreateObject(1649,1475.80004883,-1751.40002441,16.10000038,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (10)
CreateObject(1649,1475.80004883,-1751.40002441,19.39999962,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (11)
CreateObject(1649,1475.80004883,-1751.40002441,22.69999886,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (12)
CreateObject(1649,1475.80004883,-1751.40002441,26.00000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (13)
CreateObject(1649,1470.30004883,-1751.40002441,16.10000038,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (14)
CreateObject(1649,1470.30004883,-1751.40002441,19.39999962,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (15)
CreateObject(1649,1470.30004883,-1751.40002441,22.69999886,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (16)
CreateObject(1649,1470.30004883,-1751.40002441,26.00000000,0.00000000,0.00000000,0.00000000); //object(wglasssmash) (17)
CreateObject(994,1502.90002441,-1751.80004883,12.50000000,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier2) (1)
CreateObject(994,1496.59997559,-1745.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (2)
CreateObject(994,1490.30004883,-1745.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (3)
CreateObject(994,1484.00000000,-1745.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (4)
CreateObject(994,1471.90002441,-1745.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (5)
CreateObject(994,1465.59997559,-1745.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (6)
CreateObject(994,1459.30004883,-1745.50000000,12.60000038,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (7)
CreateObject(994,1459.19995117,-1751.80004883,12.50000000,0.00000000,0.00000000,90.00000000); //object(lhouse_barrier2) (8)
CreateObject(1232,1484.09997559,-1745.50000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (1)
CreateObject(1232,1478.09997559,-1745.50000000,15.19999981,0.00000000,0.00000000,0.00000000); //object(streetlamp1) (2)
CreateObject(738,1506.50000000,-1732.30004883,12.59999943,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (1)
CreateObject(738,1495.80004883,-1732.30004883,12.59999943,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (2)
CreateObject(738,1484.40002441,-1732.30004883,12.59999943,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (4)
CreateObject(738,1473.30004883,-1732.30004883,12.59999943,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (5)
CreateObject(738,1461.30004883,-1732.19995117,12.59999943,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (6)
CreateObject(738,1449.80004883,-1732.30004883,12.59999943,0.00000000,0.00000000,0.00000000); //object(aw_streettree2) (7)
CreateObject(640,1455.59997559,-1732.29992676,13.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (1)
CreateObject(640,1467.09997559,-1732.29992676,13.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (2)
CreateObject(640,1478.80004883,-1732.29992676,13.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (3)
CreateObject(640,1490.00000000,-1732.29992676,13.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (4)
CreateObject(640,1501.09997559,-1732.29992676,13.10000038,0.00000000,0.00000000,90.00000000); //object(kb_planter_bush2) (5) 
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#2

I like glass-windows. But replace normal lights with disco and try to make good view at night.
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#3

I dont think (s)he knows the name of the object for the disco lights is.
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#4

Quote:
Originally Posted by Neonman
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I like glass-windows. But replace normal lights with disco and try to make good view at night.
Ok next update ill do.
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#5

nice
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#6

Quote:
Originally Posted by Brka
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nice
Thanks man.
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#7

Looks nice, love that idea with the windows.
8/10
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#8

Quote:
Originally Posted by justsomeguy
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Looks nice, love that idea with the windows.
8/10
Thanks.
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#9

I think I saw it somewhere else.
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#10

Quote:
Originally Posted by GangsTa_
View Post
I think I saw it somewhere else.
I think you may saw something like this i saw it too but mine is better i think :P
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#11

Good Job.
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#12

Looks nice
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#13

Quote:
Originally Posted by vyper
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Looks nice
Thanks you
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