04.12.2011, 23:09
Hey,
I was wondering if this stock function would save the player correctly or just ruin the file
Basically i need it to update the players file, this is so if the player crashes it will stop the loss of information so much.
Thanks
I was wondering if this stock function would save the player correctly or just ruin the file
pawn Код:
stock SavePlayer(playerid)
{
new INI:File = INI_Open(UserPath(playerid));
new name[MAX_PLAYER_NAME];
INI_SetTag(File,"Account Info");
INI_WriteInt(File,"Username",GetPlayerName(playerid,name,MAX_PLAYER_NAME));
INI_WriteInt(File,"Password",udb_hash(inputtext));
INI_WriteInt(File,"Administrator",0);
INI_WriteInt(File,"Donator",0);
INI_SetTag(File,"Banned Info");
INI_WriteInt(File,"Cheater",0);
INI_WriteInt(File,"Banned",0);
INI_WriteInt(File,"Muted",0);
INI_SetTag(File,"Other Info");
INI_WriteInt(File,"Times Robbed",0);
INI_WriteInt(File,"Robbed",0);
INI_WriteInt(File,"Wanted Levels Gained",0);
INI_WriteInt(File,"Kills",0);
INI_WriteInt(File,"Deaths",0);
INI_WriteInt(File,"Score",0);
INI_WriteInt(File,"Cash",15000);
INI_SetTag(File,"Float Info");
INI_WriteFloat(File,"Armour",0);
INI_WriteFloat(File,"Health",100);
INI_Close(File);
}
Thanks