problem with script
#1

How come when someone relogs their variable gets messed up
AdminLevel: 1 (b4 when he log in after server start then he quits after 45min)
AdminLevel: 5646542197(After he relogs)

pawn Код:
if(dialogid == 2)
    {
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", "Welcome to Roleplay Forever Freeroam/Roleplay Login with your password", "Login", "Leave");
                GetPlayerName(playerid, Nam, sizeof(Nam));
                CheckMySQL();
                GetPlayerName(playerid, Nam, sizeof(Nam));
                mysql_real_escape_string(Nam,escapename);// and here
                mysql_real_escape_string(inputtext,escapepass);// right here
                format(query,sizeof(query),"SELECT * FROM accounts WHERE Name = '%s' AND Password = '%s'",escapename,escapepass);// tan? yes you see inputtext? ya you gonna use myswl_real_escape_string to privent an injection so do it like this
                mysql_query(query);
                mysql_store_result();
                if(mysql_num_rows() == 0)
                {
                    SendClientMessage(playerid,red, "ERROR: You have typed your password wrong!");
                    ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Login", "Welcome to Roleplay Forever Freeroam/Roleplay Login with your password", "Login", "Leave");
                    return 1;
                }
                mysql_free_result();
                format(file,sizeof(file),"SELECT * FROM accounts WHERE Name = '%s'",escapename);//you don't have to do it here since you already used that function at top there ^^^^
                SendClientMessage(playerid,orange,"You have logged on your account and your stats has been restored.");
                mysql_query(file);
                mysql_store_result();
                mysql_fetch_row_format(Rows, "|");
                explode(Rows,field, "|");
                mysql_free_result();
                PlayerData[playerid][Name] = strval(field[0]);
                PlayerData[playerid][Password] = strval(field[1]);
                PlayerData[playerid][AdminLevel] = strval(field[2]);
                PlayerData[playerid][Cash] = strval(field[3]);
                PlayerData[playerid][vip] = strval(field[4]);
                PlayerData[playerid][Member] = strval(field[5]);
                PlayerData[playerid][Leader] = strval(field[6]);
                PlayerData[playerid][IsInOrg] = strval(field[7]);
                PlayerData[playerid][IsLaw] = strval(field[8]);
                PlayerData[playerid][IsGang] = strval(field[9]);
                PlayerData[playerid][IsPriv] = strval(field[10]);
                PlayerData[playerid][WantedLevel] = strval(field[11]);
                PlayerData[playerid][MinutesPlayed] = strval(field[12]);
                PlayerData[playerid][HoursPlayed] = strval(field[13]);
                PlayerData[playerid][Level] = strval(field[14]);
                PlayerData[playerid][Cig] = strval(field[15]);
                PlayerData[playerid][Sprunk] = strval(field[16]);
                PlayerData[playerid][Snack] = strval(field[17]);
                PlayerData[playerid][Lighter] = strval(field[18]);
                PlayerData[playerid][FightingStyle] = strval(field[19]);
                PlayerData[playerid][Passport] = strval(field[20]);
                PlayerData[playerid][Bag] = strval(field[21]);
                PlayerData[playerid][GunLicense] = strval(field[22]);
                PlayerData[playerid][Job] = strval(field[23]);
                PlayerData[playerid][Pot] = strval(field[24]);
                PlayerData[playerid][Crack] = strval(field[25]);
                PlayerData[playerid][Bank] = strval(field[26]);
                PlayerData[playerid][BankAccount] = strval(field[27]);
                PlayerData[playerid][CarLicense] = strval(field[28]);
                PlayerData[playerid][Fuelcan] = strval(field[29]);
                PlayerData[playerid][Civilskin] = strval(field[30]);
                PlayerData[playerid][MinutesToNextLevel] = strval(field[31]);
                PlayerData[playerid][simcard] = strval(field[32]);
                PlayerData[playerid][phone] = strval(field[33]);
                PlayerData[playerid][phonebook] = strval(field[34]);
                PlayerData[playerid][PosX] = strval(field[35]);
                PlayerData[playerid][PosY] = strval(field[36]);
                PlayerData[playerid][PosZ] = strval(field[37]);
                PlayerData[playerid][Interior] = strval(field[38]);
                PlayerData[playerid][BoatLicense] = strval(field[39]);
                PlayerData[playerid][Banned] = strval(field[40]);
                PlayerData[playerid][Achievement] = strval(field[41]);
                PlayerData[playerid][vKeys] = strval(field[42]);
                SaveTimer[playerid] = SetTimerEx("Save",1000,true,"i",playerid);
                Logged[playerid] = 1;
                SetPlayerWantedLevel(playerid,PlayerData[playerid][WantedLevel]);
                GivePlayerCash(playerid,PlayerData[playerid][Cash]);
                SetPlayerScore(playerid,PlayerData[playerid][Level]);
                SetPlayerFightingStyle(playerid,PlayerData[playerid][FightingStyle]);
                LevelTimer[playerid] = SetTimerEx("LevelTimerr",60000,1,"i",playerid);
                OnlineTimer[playerid] = SetTimerEx("OnlineTimeUpdate", 60000, 1, "i", playerid);
                if(PlayerData[playerid][Banned] == 1)
                {
                    GetPlayerName(playerid,Nam,sizeof(Nam));
                    format(str,sizeof(str),"%s has been auto banned for logging in a banned account",Nam);
                    BanEx(playerid,"MYSQL BANNED");
                }
                if(PlayerData[playerid][AdminLevel] == 1)
                {
                    SendClientMessage(playerid,orange,"Welcome back Level 1 Administrator");
                }
                if(PlayerData[playerid][AdminLevel] == 2)
                {
                    SendClientMessage(playerid,orange,"Welcome back Level 2 Administrator");
                }
                if(PlayerData[playerid][AdminLevel] == 3)
                {
                    SendClientMessage(playerid,orange,"Welcome back Level 3 Administrator");
                }
                if(PlayerData[playerid][AdminLevel] == 4)
                {
                    SendClientMessage(playerid,orange,"Welcome back Level 4 Administrator");
                }
                if(PlayerData[playerid][AdminLevel] == 5)
                {
                    SendClientMessage(playerid,orange,"Welcome back Level 5 Administrator");
                }
                if(PlayerData[playerid][Job] == 0)
                {
                    SendClientMessage(playerid,orange,"Job: None");
                }
                if(PlayerData[playerid][Job] == 1)
                {
                    SendClientMessage(playerid,orange,"Job: Arms Dealer");
                }
                if(PlayerData[playerid][Job] == 2)
                {
                    SendClientMessage(playerid,orange,"Job: Whore");
                }
                if(PlayerData[playerid][Job] == 3)
                {
                    SendClientMessage(playerid,orange,"Job: Bus Driver");
                }
                if(PlayerData[playerid][Job] == 4)
                {
                    SendClientMessage(playerid,orange,"Job: Taxi Driver");
                }
                if(PlayerData[playerid][Job] == 5)
                {
                    SendClientMessage(playerid,orange,"Job: Mechanic");
                }
                if(PlayerData[playerid][Job] == 6)
                {
                    SendClientMessage(playerid,orange,"Job: Medic");
                }
                if(PlayerData[playerid][vip] == 1)
                {
                    SendClientMessage(playerid,orange,"VIP Level: Level 1 (Bronze)");
                }
                if(PlayerData[playerid][vip] == 2)
                {
                    SendClientMessage(playerid,orange,"VIP Level: Level 2 (Silver)");
                }
                if(PlayerData[playerid][vip] == 3)
                {
                    SendClientMessage(playerid,orange,"VIP Level: Level 3 (Gold)");
                }
                if(PlayerData[playerid][Member] == 0)
                {
                    SendClientMessage(playerid,orange,"Organization: None.");
                }
                if(PlayerData[playerid][Member] == 1)
                {
                    SendClientMessage(playerid,orange,"Organization: San Andreas Police Department");
                }
                if(PlayerData[playerid][Member] == 2)
                {
                    SendClientMessage(playerid,orange,"Organization: Da Nang Boyz");
                }
                if(PlayerData[playerid][Member] == 3)
                {
                    SendClientMessage(playerid,orange,"Organization: Los Santos Ballas");
                }
            }
            if(!response)
            {
            GetPlayerName(playerid,Nam,sizeof(Nam));
            format(str,sizeof(str),"%s has decided to leave the server on login box.",Nam);
            SendClientMessageToAll(red,str);
            Kick(playerid);
            SendClientMessage(playerid,orange,"You have chosen to leave. Feel free to come back!");
            SendClientMessage(playerid,0xFF9900AA,"_________|176.31.192.98:7778|____________");
            }
            return 1;
    }
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#2

Please help me
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#3

Can someone help me please, when an guy relogs his account variable for example adminlevel goes into a random one
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