09.11.2011, 14:51
Hey I was just hiten by idea..But i dont have fucking idea where to start.
FOLOWING IDEA.
If you would be Pets breeder(class) you would be abble to use commands /risepet .... There would be 3 stages....When you use /risepet it would be first(rising) 5% to fail...Then you would have command /risepetup ...and it would be 2 stage then (born) 20% to fail...then the last stage...training...50% to fail...Other people would be able to buy his pets ..when pets breeder use /sellpet ...the pet would go to list of buyable pets...then players would type /buypets and get dialog....AnimalThe animal breeder trained) Breeder: (players name)..Then with the pet player would get 10k every hour...and the player would have it for ever...except if he sells it then....And players which bought the animal(not trained it) could sell it only when they would be clas Pets breeder..
For me it looks like a good ideaa, but not so easy to script...So i would really apriciate if anyone helps me...
FOLOWING IDEA.
If you would be Pets breeder(class) you would be abble to use commands /risepet .... There would be 3 stages....When you use /risepet it would be first(rising) 5% to fail...Then you would have command /risepetup ...and it would be 2 stage then (born) 20% to fail...then the last stage...training...50% to fail...Other people would be able to buy his pets ..when pets breeder use /sellpet ...the pet would go to list of buyable pets...then players would type /buypets and get dialog....AnimalThe animal breeder trained) Breeder: (players name)..Then with the pet player would get 10k every hour...and the player would have it for ever...except if he sells it then....And players which bought the animal(not trained it) could sell it only when they would be clas Pets breeder..
For me it looks like a good ideaa, but not so easy to script...So i would really apriciate if anyone helps me...