05.11.2011, 20:35
Will this my be a long shot but does anyone know how i could record the fastest time that someone does a race at as i dont have a clue at all.
Many Thanks
Many Thanks
if(listitem == 4) { if(!IsPlayerInAnyVehicle(playerid)) return GameTextForPlayer(playerid, "You have to be in a vehicle!", 4000, 6 ); SetPlayerRaceCheckpoint(playerid, 0, -1763.769287,123.470710,3.672383, -1763.483764,-33.125278,10.852465, 10); Westrace[playerid] = 1; // This will change the variable, so we can use it later on with OnPlayerEnterCheckpoint SetVehiclePos( GetPlayerVehicleID( playerid ), -1765.4993,174.8689,6.7540); currentveh = GetPlayerVehicleID(playerid); SetVehicleZAngle(currentveh, 182.1981); SetCameraBehindPlayer( playerid ); SendClientMessage(playerid, 0xFFFFFFFF, "You Start The West Coast Street Race. Please follow the checkpoints"); SendClientMessage(playerid, 0xFF0000FF, "Boost has been deactivated!"); SendClientMessage(playerid, 0xFF0000FF, "VUP has been deactivated!"); Westracetimer = SetTimer("Westraceclock", 1000, true); P_DATA[ playerid ][ P_OnStyle ] = true; P_DATA[ playerid ][ P_CarGod ] = 1; P_DATA[ playerid ][ P_Vup ] = 0; P_DATA[ playerid ][ P_Boost ] = 0; return 1;
forward Westraceclock(playerid); // Also make a new SetTimerEx function in which you just add the number 1 in the funciton name. public Westraceclock(playerid) { if(iWestraceclock == -1) { iWestraceclock = 61; } new szMessage[10]; iWestraceclock--; // v down there, I have put ~n~ because that makes a new row, you don't want the timers to be in the same row and get one over an other. format(szMessage, sizeof(szMessage), "~r~%d",iWestraceclock); // Add more in if you wish. GameTextForPlayer(playerid, szMessage, 950, 6); if(iWestraceclock == 0) { KillTimer(Westracetimer); DisablePlayerRaceCheckpoint(playerid); P_DATA[ playerid ][ P_OnStyle ] = false; } return 1; }