18.10.2011, 11:06
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Последний раз редактировалось Biesmen; 18.10.2011 в 11:53.
)
Please remove, incorrect title.
You know there are scripts that can load MTA XML files directly right? Your method requires you to a) convert the objects, b) run a script to convert them again and c) load the FS. This is honestly a step back from any other method (even just converting and pasting is an improvement - you can just put the converted lines in another file and include that file in the middle of "OnGameModeInit" if you're worried about file clutter.
Plus you can write this very differently to not need all those huge arrays by copying the data directly instead of constantly loading and storing it. Edit: Saying "NO streamer needed" is misleading at best - your code has nothing to do with object limits and doesn't bypass them in any way, so if you do have more then you will still need a streamer. You could equally say "not based on GF" - it's true but irrelevant. Finally, using an extension of "ini" is also misleading as they're not ini files. |