13.10.2011, 17:19
Pessoal tenho meu code de /lideres , Queria que ao lado dos lideres online ficassem os numeros de seus celulares, e tambйm se possivel quando eu usasse o /darlider apareзesse para todo server ex: Hб um novo lider na Polнcia , use /lideres parar ver quem й.
Segue meu code :
Abaixo o Code de /darlider
obrigado para quem puder ajudar s2.
Segue meu code :
Quote:
if (strcmp(cmd, "/lideres", true) == 0) { if(IsPlayerConnected(playerid)) { SendClientMessage(playerid, COLOR_YELLOW, "|-Elite City lideres presentes-|"); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(PlayerInfo[i][pLeader] == 1){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Policia Militar: %s", sendername);SendClientMessage(playerid, BLUE, string);} if(PlayerInfo[i][pLeader] == 2){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Policia Federal: %s", sendername);SendClientMessage(playerid, BLUE, string);} if(PlayerInfo[i][pLeader] == 3){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Forcas Armadas: %s", sendername);SendClientMessage(playerid, BLUE, string);} if(PlayerInfo[i][pLeader] == 4){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Medicos: %s", sendername);SendClientMessage(playerid, COLOR_WHITE, string);} if(PlayerInfo[i][pLeader] == 5){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Front Yard Ballas: %s", sendername);SendClientMessage(playerid, TEAM_BALLAS_COLOR, string);} if(PlayerInfo[i][pLeader] == 6){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Grove Street Families: %s", sendername);SendClientMessage(playerid, TEAM_GROVE_COLOR, string);} if(PlayerInfo[i][pLeader] == 7){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Prefeito: %s", sendername);SendClientMessage(playerid, COLOR_YELLOW, string);} if(PlayerInfo[i][pLeader] == {GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Hitman: %s", sendername);SendClientMessage(playerid, COLOR_WHITE, string);} if(PlayerInfo[i][pLeader] == 9){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Reporter: %s", sendername);SendClientMessage(playerid, COLOR_WHITE, string);} if(PlayerInfo[i][pLeader] == 10){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Lowrider: %s", sendername);SendClientMessage(playerid, COLOR_WHITE, string);} if(PlayerInfo[i][pLeader] == 12){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Los Santos Vagos: %s", sendername);SendClientMessage(playerid, TEAM_VAGOS_COLOR, string);} if(PlayerInfo[i][pLeader] == 13){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Asphalt King's: %s", sendername);SendClientMessage(playerid, TEAM_MOTOCA_COLOR, string);} if(PlayerInfo[i][pLeader] == 14){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Milнcia: %s", sendername);SendClientMessage(playerid, BLUE, string);} if(PlayerInfo[i][pLeader] == 15){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Varrio Los Aztecas: %s", sendername);SendClientMessage(playerid, TEAM_AZTECAS_COLOR, string);} if(PlayerInfo[i][pLeader] == 16){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Triads: %s", sendername);SendClientMessage(playerid, COLOR_WHITE, string);} if(PlayerInfo[i][pLeader] == 17){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Mafia Yakuza: %s", sendername);SendClientMessage(playerid, COLOR_WHITE, string);} if(PlayerInfo[i][pLeader] == 1{GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Drifters: %s", sendername);SendClientMessage(playerid, COLOR_WHITE, string);} if(PlayerInfo[i][pLeader] == 19){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Comando Vermelho: %s", sendername);SendClientMessage(playerid, TEAM_COMANDO_COLOR, string);} if(PlayerInfo[i][pLeader] == 20){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Pcc: %s", sendername);SendClientMessage(playerid, TEAM_PCC_COLOR, string);} if(PlayerInfo[i][pLeader] == 21){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Swat: %s", sendername);SendClientMessage(playerid, BLUE, string);} if(PlayerInfo[i][pLeader] == 22){GetPlayerName(i, sendername, sizeof(sendername));format(string, 256, "Al-Qaeda: %s", sendername);SendClientMessage(playerid, COLOR_WHITE, string);} } } } return 1; } |
Quote:
if(strcmp(cmd, "/darlider", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USO: /darlider [playerid/Parte-do-Nick] [Number(1-17)]"); return 1; } new para1; new level; para1 = ReturnUser(tmp); tmp = strtok(cmdtext, idx); level = strval(tmp); if(level > 22 || level < 0) { SendClientMessage(playerid, COLOR_GREY, " Nъmeros entre 1 e 21"); return 1; } if (PlayerInfo[playerid][pAdmin] >= 4) { if(IsPlayerConnected(para1)) { if(para1 != INVALID_PLAYER_ID) { GetPlayerName(para1, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); PlayerInfo[para1][pLeader] = level; format(string, sizeof(string), "%s lhe deu o direito administraзгo profissional, digite /rg.", sendername); SendClientMessage(para1, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "%s й o novo lнder administrativo profissional (%d).", giveplayer,level); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); if(level == 0) { PlayerInfo[para1][pChar] = 23; } else if(level == 1) { PlayerInfo[para1][pChar] = 265; gTeam[para1] = 2; } //Police Force else if(level == 2) { PlayerInfo[para1][pChar] = 286; gTeam[para1] = 2; } //FBI/ATF else if(level == 3) { PlayerInfo[para1][pChar] = 287; gTeam[para1] = 2;} //National Guard else if(level == 4) { PlayerInfo[para1][pChar] = 70; gTeam[para1] = 4;} //Fire/Ambulance else if(level == 5) { PlayerInfo[para1][pChar] = 104; gTeam[para1] = 7;} //Ballas else if(level == 6) { PlayerInfo[para1][pChar] = 270; gTeam[para1] = 7;} //Grove else if(level == 7) { PlayerInfo[para1][pChar] = 147; gTeam[para1] = 8;} //prefeito else if(level == { PlayerInfo[para1][pChar] = 165; gTeam[para1] = 8;} //M.I. else if(level == 9) { PlayerInfo[para1][pChar] = 295; gTeam[para1] = 9;} //News Reporters else if(level == 10) { PlayerInfo[para1][pChar] = 47; gTeam[para1] = 47;} //ggc else if(level == 12) { PlayerInfo[para1][pChar] = 108; gTeam[para1] = 7;} //Los Santos Vagos else if(level == 13) { PlayerInfo[para1][pChar] = 181; gTeam[para1] = 7;} //motoqueiros else if(level == 14) { PlayerInfo[para1][pChar] = 124; gTeam[para1] = 14;} //motoqueiros else if(level == 15) { PlayerInfo[para1][pChar] = 115; gTeam[para1] = 7; } //Aztecas else if(level == 16) { PlayerInfo[para1][pChar] = 118; gTeam[para1] = 16; } //Mafia else if(level == 17) { PlayerInfo[para1][pChar] = 294; gTeam[para1] = 16; } //Milicia else if(level == 1 { PlayerInfo[para1][pChar] = 292; gTeam[para1] = 16; } //Drifters else if(level == 19) { PlayerInfo[para1][pChar] = 19; gTeam[para1] = 16; } //Lowriders else if(level == 20) { PlayerInfo[para1][pChar] = 293; gTeam[para1] = 16; } //Lowriders else if(level == 21) { PlayerInfo[para1][pChar] = 285; gTeam[para1] = 21; } //swat else if(level == 22) { PlayerInfo[para1][pChar] = 290; gTeam[para1] = 22; } //swat PlayerInfo[para1][pMember] = level; PlayerInfo[para1][pRank] = 6; PlayerInfo[para1][pTeam] = gTeam[para1]; PlayerInfo[para1][pModel] = PlayerInfo[para1][pChar]; SetPlayerSkin(para1, PlayerInfo[para1][pChar]); } }//not connected } else { SendClientMessage(playerid, COLOR_GRAD1, " Sem Autorizaзгo."); } } return 1; } |