07.10.2011, 07:56
Desync - 1.0
Scripted by: bw_
About:Scripted by: bw_
This is just a really simple include I made that will desync a selected player. (I have tested this myself, but not with another player, by theory though it should work.)
Usage:
To use this include, you will need to have YSI as it uses the y_hooks method. All you need to do to add this into your script is add #include <Desync> to the top with your other include files.
There are 3 ways to use this.
pawn Код:
DesyncPlayer(playerid); // This will desync the player.
DesyncPlayer(playerid, true); // This will also desync the player.
DesyncPlayer(playerid, false); // This will sync the player (after using one of the above).
Pastebin - Download
Notes:
Thanks for looking. As I have said, I only tested it by myself, but it should work. If you find any bugs, let me know and I'll fix them ASAP. Would like some feedback too