VehiclevirtualWorld
#1

Hy, can you tell me what i wrong in this
I wanna when a player is in World X (0-10) , to spawn a /car and the car is auto-setted on that world
somebody know?

Quote:

dcmd_car(playerid,params[]) {
if(PlayerInfo[playerid][Level] >= 0) {
new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /car [Modelid/Name] [colour1] [colour2]");
new car, colour1, colour2, string[128];
if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
if(car < 400 || car > 611) return SendClientMessage(playerid, red, "{FC0303}EROARE{00FF19}: {FC0303}Invalid ID!");
if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); world = GetPlayerVirtualWorld(playerid);
LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); SetVehicleNumberPlate(LVehicleID, "DRiFTER's"); PutPlayerInVehicle(playerid, LVehicleID, 0); SetVehicleVirtualWorld(playerid, world);
PlayerInfo[playerid][pCar] = LVehicleID;
format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
SaveToFile("CarSpawns",string);
format(string, sizeof(string), "{00FF19}You have spawned a {FC0303}\"%s\" {FFFFFF}({00FF19}Model:{FC0303}%d{FFFFFF})", VehicleNames[car-400], car);
return SendClientMessage(playerid,lightblue, string);
} else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
}

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#2

pawn Код:
dcmd_car(playerid,params[])
{
    if(PlayerInfo[playerid][Level] >= 0)
    {
        new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
        if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /car [Modelid/Name] [colour1] [colour2]");
        new car, colour1, colour2, string[128];
        if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
        if(car < 400 || car > 611) return SendClientMessage(playerid, red, "{FC0303}EROARE{00FF19}: {FC0303}Invalid ID!");
        if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
        if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
        if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
        new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); world = GetPlayerVirtualWorld(playerid);
        LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); SetVehicleNumberPlate(LVehicleID, "DRiFTER's"); PutPlayerInVehicle(playerid, LVehicleID, 0); SetVehicleVirtualWorld(LVehicleID, world);
        PlayerInfo[playerid][pCar] = LVehicleID;
        format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
        SaveToFile("CarSpawns",string);
        format(string, sizeof(string), "{00FF19}You have spawned a {FC0303}\"%s\" {FFFFFF}({00FF19}Model:{FC0303}%d{FFFFFF})", VehicleNames[car-400], car);
        return SendClientMessage(playerid,lightblue, string);
    }
    else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
}
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#3

Thanks , but now when i am on World1-10 , and i spawn a car , didn't get me Auto-In , only on World 0.

The car is spawned near me
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#4

This:
pawn Код:
dcmd_car(playerid,params[])
{
    if(PlayerInfo[playerid][Level] >= 0)
    {
        new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
        if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /car [Modelid/Name] [colour1] [colour2]");
        new car, colour1, colour2, string[128];
        if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
        if(car < 400 || car > 611) return SendClientMessage(playerid, red, "{FC0303}EROARE{00FF19}: {FC0303}Invalid ID!");
        if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
        if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
        if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
        new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); world = GetPlayerVirtualWorld(playerid);
        LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); SetVehicleNumberPlate(LVehicleID, "DRiFTER's"); SetVehicleVirtualWorld(LVehicleID, world); PutPlayerInVehicle(playerid, LVehicleID, 0);
        PlayerInfo[playerid][pCar] = LVehicleID;
        format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
        SaveToFile("CarSpawns",string);
        format(string, sizeof(string), "{00FF19}You have spawned a {FC0303}\"%s\" {FFFFFF}({00FF19}Model:{FC0303}%d{FFFFFF})", VehicleNames[car-400], car);
        return SendClientMessage(playerid,lightblue, string);
    }
    else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
}
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#5

Oh ,thank you!
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#6

Try with this:
pawn Код:
dcmd_car(playerid,params[])
{
    if(PlayerInfo[playerid][Level] >= 0)
    {
        new tmp[256], tmp2[256], tmp3[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); tmp3 = strtok(params,Index);
        if(!strlen(tmp)) return SendClientMessage(playerid, red, "USAGE: /car [Modelid/Name] [colour1] [colour2]");
        new car, colour1, colour2, string[128];
        if(!IsNumeric(tmp)) car = GetVehicleModelIDFromName(tmp); else car = strval(tmp);
        if(car < 400 || car > 611) return SendClientMessage(playerid, red, "{FC0303}EROARE{00FF19}: {FC0303}Invalid ID!");
        if(!strlen(tmp2)) colour1 = random(126); else colour1 = strval(tmp2);
        if(!strlen(tmp3)) colour2 = random(126); else colour2 = strval(tmp3);
        if(PlayerInfo[playerid][pCar] != -1 && !IsPlayerAdmin(playerid) ) CarDeleter(PlayerInfo[playerid][pCar]);
        new LVehicleID,Float:X,Float:Y,Float:Z, Float:Angle,int1; GetPlayerPos(playerid, X,Y,Z); GetPlayerFacingAngle(playerid,Angle); int1 = GetPlayerInterior(playerid); world = GetPlayerVirtualWorld(playerid);
        LVehicleID = CreateVehicle(car, X+3,Y,Z, Angle, colour1, colour2, -1); LinkVehicleToInterior(LVehicleID,int1); SetVehicleNumberPlate(LVehicleID, "DRiFTER's"); SetVehicleVirtualWorld(LVehicleID, world); PutPlayerInVehicle(playerid, LVehicleID, 0);
        PlayerInfo[playerid][pCar] = LVehicleID;
        format(string, sizeof(string), "%s spawned a \"%s\" (Model:%d) colour (%d, %d), at %0.2f, %0.2f, %0.2f", pName(playerid), VehicleNames[car-400], car, colour1, colour2, X, Y, Z);
        SaveToFile("CarSpawns",string);
        format(string, sizeof(string), "{00FF19}You have spawned a {FC0303}\"%s\" {FFFFFF}({00FF19}Model:{FC0303}%d{FFFFFF})", VehicleNames[car-400], car);
        return SendClientMessage(playerid,lightblue, string);
    }
    else return SendClientMessage(playerid,red,"ERROR: You need to be level 3 to use this command");
}
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#7

Thanks! +1 rep
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