pawn Код:
if(strcmp(cmd, "/gate", true) == 0)
{
if(gTeam[playerid] == TEAM_ARMY || gTeam[playerid] == TEAM_ADMIN) //Como bien dijo m1tux3r
{
if(PlayerToPoint(25.0, playerid,2720.827,-2414.449,13.46094))
{
if(ArmyGateStatus == 0)
{
MoveObject(igate2,2720.827,-2414.449,13.46094,3.0);
GameTextForPlayer(playerid,"~w~Gate Opening, please wait...",4000,3);
ArmyGateStatus = 1; //i.e open
}
else
{
MoveObject(igate2,2720.827,-2405.449,13.46094,2.5);
GameTextForPlayer(playerid,"~w~Gate Closing, please wait...",4000,3);
ArmyGateStatus = 0;
}
}
else SendClientMessage(playerid,COLOR_RED,"You need to be near the gate to move it");
}
o Prueba(No creo que funcione)
pawn Код:
if(strcmp(cmd, "/gate", true) == 0)
{
if(gTeam[playerid] == TEAM_ARMY || TEAM_ADMIN)
{
if(PlayerToPoint(25.0, playerid,2720.827,-2414.449,13.46094))
{
if(ArmyGateStatus == 0)
{
MoveObject(igate2,2720.827,-2414.449,13.46094,3.0);
GameTextForPlayer(playerid,"~w~Gate Opening, please wait...",4000,3);
ArmyGateStatus = 1; //i.e open
}
else
{
MoveObject(igate2,2720.827,-2405.449,13.46094,2.5);
GameTextForPlayer(playerid,"~w~Gate Closing, please wait...",4000,3);
ArmyGateStatus = 0;
}
}
else SendClientMessage(playerid,COLOR_RED,"You need to be near the gate to move it");
}