24.08.2011, 18:39
in this FS.. (one system of adm/vip/accounts) the dialog REGISTER works BUT when clicking in register no works in the create of accounts nor create the dialog login... whats is the problem ??
The fs is this :
Can you help me and one member of the forum??
from already thank you very much.
PD: Sorry of my english is badd D: xD but attempt
The fs is this :
pawn Code:
#include <a_samp>
#include <dini>
#include <dudb>
#include <zcmd>
#define SCRIPT_VERSION "v3"
#define colorRed 0xFF0000FF
#define colorGreen 0x008000FF
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_ACCOUNT 3
#define DIALOG_CHANGEPASS 4
#define DIALOG_VIEWSTATS 5
#define DIALOG_CHECKSTATS 6
#pragma unused ret_memcpy
#pragma unused strtok
forward UpdateTime(playerid);
new str[128];
new file[128];
new playerIP[16];
new Update;
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
format(file, 128, "/tReg/%s.ini", GetName(playerid));
GetPlayerIp(playerid, playerIP, 16);
TogglePlayerSpectating(playerid, 1);
if(!dini_Exists(file))
{
format(str, 128, "Welcome %s \n\nPlease register your account", GetName(playerid));
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Account Management", str, "Register", "Quit");
}
else
{
format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
format(file, 128, "/tReg/%s.ini", GetName(playerid));
if(GetPVarInt(playerid, "Logged") == 1)
{
dini_IntSet(file, "Money", GetPlayerMoney(playerid));
dini_IntSet(file, "Score", GetPlayerScore(playerid));
dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));
dini_IntSet(file, "Adminlvl",GetPVarInt(playerid, "Admin")); // new
dini_IntSet(file, "VIPlvl",GetPVarInt(playerid, "VIP")); // new
KillTimer(Update);
}
return 1;
}
public OnFilterScriptInit()
{
printf("\n [FS] torran's Registration System %s \n", SCRIPT_VERSION);
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
format(file, 128, "/tReg/%s.ini", GetName(playerid));
if(dialogid == DIALOG_REGISTER)
{
if(!response) return Kick(playerid);
if(response)
{
if(strlen(inputtext) == 0)
{
format(str, 128, "Welcome %s \n\nPlease register your account", GetName(playerid));
ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Account Management", str, "Register", "Quit");
return 0;
}
if(!dini_Exists(file))
{
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_IntSet(file, "Money", GetPlayerMoney(playerid));
dini_IntSet(file, "Score", GetPlayerScore(playerid));
dini_IntSet(file, "Kills", GetPVarInt(playerid, "Kills"));
dini_IntSet(file, "Deaths", GetPVarInt(playerid, "Deaths"));
dini_IntSet(file, "Minutes Ingame", GetPVarInt(playerid, "Time"));
dini_IntSet(file, "Adminlvl",GetPVarInt(playerid, "Admin")); // new
dini_IntSet(file, "VIPlvl",GetPVarInt(playerid, "VIP")); // new
format(str, 128, "Account successfully Registered \n\n\nWelcome %s \n\nPlease login to your account", GetName(playerid));
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
}
}
}
if(dialogid == DIALOG_LOGIN)
{
if(!response) return Kick(playerid);
if(response)
{
if(strlen(inputtext) == 0)
{
format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
return 0;
}
if(fexist(file))
{
new password = dini_Int(file, "Password");
if(udb_hash(inputtext) != password)
{
if(GetPVarInt(playerid, "Attempts") == 0)
{
SetPVarInt(playerid, "Attempts", 1);
SendClientMessage(playerid, colorRed, "Incorrect password, You have 1 more attempt");
format(str, 128, "Welcome %s \n\nPlease login to your account", GetName(playerid));
ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT, "Account Management", str, "Login", "Quit");
}
else if(GetPVarInt(playerid, "Attempts") == 1)
{
SendClientMessage(playerid, colorRed, "Incorrect password, You do not have any attempts left");
Kick(playerid);
}
}
else
{
SetPVarInt(playerid, "Logged", 1);
SetPlayerCash(playerid, dini_Int(file, "Money"));
SetPlayerScore(playerid, dini_Int(file, "Score"));
SetPVarInt(playerid, "Kills", dini_Int(file, "Kills"));
SetPVarInt(playerid, "Deaths", dini_Int(file, "Deaths"));
SetPVarInt(playerid, "Time", dini_Int(file, "Minutes Ingame"));
SetPVarInt(playerid, "Admin", dini_Int(file, "Admin")); // new
SetPVarInt(playerid, "VIP", dini_Int(file, "VIP")); // new
GetPlayerIp(playerid, playerIP, 16);
dini_Set(file, "IP", playerIP);
Update = SetTimerEx("UpdateTime", 60*1000, 1, "i", playerid);
TogglePlayerSpectating(playerid, 0);
SendClientMessage(playerid, colorGreen, "You have successfully logged in.");
}
}
}
}
if(dialogid == DIALOG_CHANGEPASS)
{
if(response)
{
if(GetPVarInt(playerid, "PassStage") == 1)
{
new password = dini_Int(file, "Password");
if(udb_hash(inputtext) == password)
{
SetPVarInt(playerid, "PassStage", 2);
ShowPlayerDialog(playerid, DIALOG_CHANGEPASS, DIALOG_STYLE_INPUT, "Account Management", "Please input your new password", "Change Pass", "Cancel");
}
else
{
SendClientMessage(playerid, colorRed, "Incorrect password.");
}
}
else if(GetPVarInt(playerid, "PassStage") == 2)
{
if(GetPVarInt(playerid, "Logged") == 1)
{
dini_IntSet(file, "Password", udb_hash(inputtext));
SendClientMessage(playerid, colorGreen, "Password successfully changed.");
}
}
}
}
return 0;
}
public UpdateTime(playerid)
{
format(file, 128, "/tReg/%s.ini", GetName(playerid));
SetPVarInt(playerid, "Time", GetPVarInt(playerid, "Time")+1);
return 1;
}
CMD:changepass(playerid, params[])
{
if(GetPVarInt(playerid, "Logged") == 1)
{
SetPVarInt(playerid, "PassStage", 1);
ShowPlayerDialog(playerid, DIALOG_CHANGEPASS, DIALOG_STYLE_INPUT, "Account Management", "Please input your current password for verification", "Continue", "Cancel");
}
return 1;
}
CMD:viewstats(playerid, params[])
{
if(GetPVarInt(playerid, "Logged") == 1)
{
new Float:health; GetPlayerHealth(playerid, health);
new Float:armour; GetPlayerArmour(playerid, armour);
format(str, 128, "Name: %s\nHealth: %0.00f\nArmour: %0.00f\nMoney: %i\nScore: %i\nKills: %i\nDeaths: %i", GetName(playerid), health, armour, GetPlayerMoney(playerid), GetPlayerScore(playerid), GetPVarInt(playerid, "Kills"), GetPVarInt(playerid, "Deaths"));
ShowPlayerDialog(playerid, DIALOG_VIEWSTATS, DIALOG_STYLE_MSGBOX, "Account Management", str, "Ok", "Cancel");
}
return 1;
}
CMD:checkstats(playerid, params[])
{
new targetid;
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, colorRed, "You need to be an RCON Admin to use this command.");
if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, colorRed, "Usage: /checkstats [PlayerID/PartOfName]");
if(targetid == playerid) return SendClientMessage(playerid, colorRed, "You are trying to view the stats of you, To do this type: /viewstats");
if(targetid == INVALID_PLAYER_ID) return SendClientMessage(playerid, colorRed, "Player not Found");
if(GetPVarInt(playerid, "Logged") == 1)
{
new Float:health; GetPlayerHealth(targetid, health);
new Float:armour; GetPlayerArmour(targetid, armour);
format(str, 128, "Name: %s\nHealth: %0.00f\nArmour: %0.00f\nMoney: %i\nScore: %i\nKills: %i\nDeaths: %i", GetName(targetid), health, armour, GetPlayerMoney(targetid), GetPlayerScore(targetid), GetPVarInt(targetid, "Kills"), GetPVarInt(targetid, "Deaths"));
ShowPlayerDialog(playerid, DIALOG_VIEWSTATS, DIALOG_STYLE_MSGBOX, "Account Management", str, "Ok", "Cancel");
}
return 1;
}
stock GetName(playerid)
{
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof name);
return name;
}
stock SetPlayerCash(playerid, amount)
{
ResetPlayerMoney(playerid);
return GivePlayerMoney(playerid, amount);
}
stock sscanf(string[], format[], {Float,_}:...)
{
#if defined isnull
if (isnull(string))
#else
if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
#endif
{
return format[0];
}
#pragma tabsize 4
new
formatPos = 0,
stringPos = 0,
paramPos = 2,
paramCount = numargs(),
delim = ' ';
while (string[stringPos] && string[stringPos] <= ' ')
{
stringPos++;
}
while (paramPos < paramCount && string[stringPos])
{
switch (format[formatPos++])
{
case '\0':
{
return 0;
}
case 'i', 'd':
{
new
neg = 1,
num = 0,
ch = string[stringPos];
if (ch == '-')
{
neg = -1;
ch = string[++stringPos];
}
do
{
stringPos++;
if ('0' <= ch <= '9')
{
num = (num * 10) + (ch - '0');
}
else
{
return -1;
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num * neg);
}
case 'h', 'x':
{
new
num = 0,
ch = string[stringPos];
do
{
stringPos++;
switch (ch)
{
case 'x', 'X':
{
num = 0;
continue;
}
case '0' .. '9':
{
num = (num << 4) | (ch - '0');
}
case 'a' .. 'f':
{
num = (num << 4) | (ch - ('a' - 10));
}
case 'A' .. 'F':
{
num = (num << 4) | (ch - ('A' - 10));
}
default:
{
return -1;
}
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num);
}
case 'c':
{
setarg(paramPos, 0, string[stringPos++]);
}
case 'f':
{
new changestr[16], changepos = 0, strpos = stringPos;
while(changepos < 16 && string[strpos] && string[strpos] != delim)
{
changestr[changepos++] = string[strpos++];
}
changestr[changepos] = '\0';
setarg(paramPos,0,_:floatstr(changestr));
}
case 'p':
{
delim = format[formatPos++];
continue;
}
case '\'':
{
new
end = formatPos - 1,
ch;
while ((ch = format[++end]) && ch != '\'') {}
if (!ch)
{
return -1;
}
format[end] = '\0';
if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
{
if (format[end + 1])
{
return -1;
}
return 0;
}
format[end] = '\'';
stringPos = ch + (end - formatPos);
formatPos = end + 1;
}
case 'u':
{
new
end = stringPos - 1,
id = 0,
bool:num = true,
ch;
while ((ch = string[++end]) && ch != delim)
{
if (num)
{
if ('0' <= ch <= '9')
{
id = (id * 10) + (ch - '0');
}
else
{
num = false;
}
}
}
if (num && IsPlayerConnected(id))
{
setarg(paramPos, 0, id);
}
else
{
#if !defined foreach
#define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
#define __SSCANF_FOREACH__
#endif
string[end] = '\0';
num = false;
new
name[MAX_PLAYER_NAME];
id = end - stringPos;
foreach (Player, playerid)
{
GetPlayerName(playerid, name, sizeof (name));
if (!strcmp(name, string[stringPos], true, id))
{
setarg(paramPos, 0, playerid);
num = true;
break;
}
}
if (!num)
{
setarg(paramPos, 0, INVALID_PLAYER_ID);
}
string[end] = ch;
#if defined __SSCANF_FOREACH__
#undef foreach
#undef __SSCANF_FOREACH__
#endif
}
stringPos = end;
}
case 's', 'z':
{
new
i = 0,
ch;
if (format[formatPos])
{
while ((ch = string[stringPos++]) && ch != delim)
{
setarg(paramPos, i++, ch);
}
if (!i)
{
return -1;
}
}
else
{
while ((ch = string[stringPos++]))
{
setarg(paramPos, i++, ch);
}
}
stringPos--;
setarg(paramPos, i, '\0');
}
default:
{
continue;
}
}
while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
{
stringPos++;
}
while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
{
stringPos++;
}
paramPos++;
}
do
{
if ((delim = format[formatPos++]) > ' ')
{
if (delim == '\'')
{
while ((delim = format[formatPos++]) && delim != '\'') {}
}
else if (delim != 'z')
{
return delim;
}
}
}
while (delim > ' ');
return 0;
}
from already thank you very much.
PD: Sorry of my english is badd D: xD but attempt