CreateDynamicMapIcon Issue
#1

When ever I add my CreateDynamicMapIcon coding I always see this annoying little red circle around where the icon is on the ground ? Why is that!

Example:
Код:
	CreateDynamicMapIcon(1542.782836,-1675.100830,13.555174,30,0,-1,-1,-1,500.0); // LSPD
	CreateDynamicMapIcon(-1600.482543,660.782897,7.187500,30,0,-1,-1,-1,500.0); // SFPD
	CreateDynamicMapIcon(2287.1787,2431.6206,10.8203,30,0,-1,-1,-1,500.0); // LVPD
	CreateDynamicMapIcon(938.3317,1733.2010,8.8516,1,30,-1,-1,-1,500.0); // FBI HQ
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#2

in your streamer.inc look for Streamer_PublicFunction and replace it with this

pawn Код:
public Streamer_PublicFunction()
{
    new Float:value;
    CreatePickup(0, 0, 0.0, 0.0, 0.0, 0);
    CreatePlayer3DTextLabel(0, "", 0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0);
    CreatePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
    DeletePlayer3DTextLabel(0, PlayerText3D:0);
    DestroyPickup(0);
    DestroyPlayerObject(0, 0);
    DisablePlayerCheckpoint(0);
    DisablePlayerRaceCheckpoint(0);
    GetPlayerInterior(0);
    GetPlayerPos(0, value, value, value);
    GetPlayerState(0);
    GetPlayerVirtualWorld(0);
    GetVehiclePos(0, value, value, value);
    MovePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0);
    RemovePlayerMapIcon(0, 0);
    SetPlayerCheckpoint(0, 0.0, 0.0, 0.0, 0.0);
    SetPlayerMapIcon(0, 0, 0.0, 0.0, 0.0, 0, 0, 0);
    SetPlayerObjectPos(0, 0, 0.0, 0.0, 0.0);
    SetPlayerObjectRot(0, 0, 0.0, 0.0, 0.0);
    SetPlayerRaceCheckpoint(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
    StopPlayerObject(0, 0);
    UpdatePlayer3DTextLabelText(0, PlayerText3D:0, 0, "");
    return 1;
}
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#3

I did and I recompiled and still shows up...?
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#4

Anything ?
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#5

A little red circle on the ground ?! xD That's like a pickup/checkpoint ... do you've any errors?!
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#6

Nope no errors ,
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