[AJUDA]empresas.
#1

Tipo o player compra a empresa e quando ele vende, ai vende por 0 R$ e quando compra casas vende e da o mesmo preзo que comprou a casa, e queria fazer o mesmo com as empresas biz e sbiz :] se poder me ajudar ae .
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#2

Sim mande a parte de codigo de venda de casas e da empreza
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#3

Casa:
pawn Код:
if(strcmp(cmd, "/vendercasa", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            GetPlayerName(playerid, playername, sizeof(playername));
            if(PlayerInfo[playerid][pPhousekey] == 255)
            {
                SendClientMessage(playerid, COLOR_WHITE, "Vocк nгo comprou nenhuma casa.");
                return 1;
            }
            if(PlayerInfo[playerid][pMarried] > 0)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк estб casado, nгo poderб vender esta casa !");
                return 1;
            }
            if(PlayerInfo[playerid][pPhousekey] != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPhousekey]][hOwner], true) == 0)
            {
                new house = PlayerInfo[playerid][pPhousekey];
                HouseInfo[house][hHel] = 0;
                HouseInfo[house][hArm] = 0;
                HouseInfo[house][hHealthx] = 0;
                HouseInfo[house][hHealthy] = 0;
                HouseInfo[house][hHealthz] = 0;
                HouseInfo[house][hArmourx] = 0;
                HouseInfo[house][hArmoury] = 0;
                HouseInfo[house][hArmourz] = 0;
                HouseInfo[house][hLock] = 1;
                HouseInfo[house][hOwned] = 0;
                HouseInfo[house][hVec] = 547;
                HouseInfo[house][hVcol1] = -1;
                HouseInfo[house][hVcol2] = -1;
                HouseInfo[house][hTakings] = 0;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                strmid(HouseInfo[house][hOwner], "governo", 0, strlen("governo"), 255);
                ConsumingMoney[playerid] = 1;
                GivePlayerGP(playerid,HouseInfo[house][hValue]);
                GivePlayerGP(playerid,HouseInfo[house][hTakings]);
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "~w~Parabens~n~ voce vendeu a casa por ~n~~g~R$ %d", HouseInfo[house][hValue]);
                GameTextForPlayer(playerid, string, 10000, 3);
                PlayerInfo[playerid][pPhousekey] = 255;
                if(PlayerInfo[playerid][pLocal] == house)
                {
                    SetPlayerInterior(playerid,0);
                    SetPlayerPos(playerid,HouseInfo[house][hEntrancex],HouseInfo[house][hEntrancey],HouseInfo[house][hEntrancez]);
                    PlayerInfo[playerid][pInt] = 0;
                }
                OnPropUpdate();
                OnPlayerSave(playerid);
                return 1;
            }
            else
            {
                SendClientMessage(playerid, COLOR_WHITE, "Vocк nгo й o dono dessa casa.");
            }
        }
        return 1;
    }
Empresa:
pawn Код:
if(strcmp(cmd, "/venderempresa", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            GetPlayerName(playerid, playername, sizeof(playername));
            if(PlayerInfo[playerid][pPbiskey] == 255)
            {
                SendClientMessage(playerid, COLOR_WHITE, "Vocк nгo comprou uma empresa ainda.");
                return 1;
            }
            if(PlayerInfo[playerid][pMarried] > 0)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк estб casado, nгo pode vender uma empresa !");
                return 1;
            }
            if(PlayerInfo[playerid][pPbiskey] >= 100 && strcmp(playername, SBizzInfo[PlayerInfo[playerid][pPbiskey]-100][sbOwner], true) == 0)
            {
                new bouse = PlayerInfo[playerid][pPbiskey]-100;
                GivePlayerGP(playerid,SBizzInfo[bouse][sbTill]);
                SBizzInfo[bouse][sbLocked] = 1;
                SBizzInfo[bouse][sbOwned] = 0;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                strmid(SBizzInfo[bouse][sbOwner], "governo", 0, strlen("governo"), 255);
                strmid(SBizzInfo[bouse][sbExtortion], "---", 0, strlen("---"), 255);
                ConsumingMoney[playerid] = 1;
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "~w~Parabens~n~ Empresa vendida por ~n~~g~R$ %d", SBizzInfo[bouse][sbTill]);
                GameTextForPlayer(playerid, string, 10000, 3);
                SBizzInfo[bouse][sbTill] = 0;
                PlayerInfo[playerid][pPbiskey] = 255;
                OnPropUpdate();
                OnPlayerSave(playerid);
                return 1;
            }
            if(strcmp(playername, BizzInfo[PlayerInfo[playerid][pPbiskey]][bOwner], true) == 0)
            {
                new bouse = PlayerInfo[playerid][pPbiskey];
                BizzInfo[bouse][bLocked] = 1;
                BizzInfo[bouse][bOwned] = 0;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                strmid(BizzInfo[bouse][bOwner], "governo", 0, strlen("governo"), 255);
                strmid(BizzInfo[bouse][bExtortion], "---", 0, strlen("---"), 255);
                ConsumingMoney[playerid] = 1;
                GivePlayerGP(playerid,BizzInfo[bouse][bTill]);
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "~w~Parabens~n~ empresa vendida por ~n~~g~R$ %d", BizzInfo[bouse][bTill]);
                GameTextForPlayer(playerid, string, 10000, 3);
                BizzInfo[bouse][bTill] = 0;
                PlayerInfo[playerid][pPbiskey] = 255;
                OnPropUpdate();
                OnPlayerSave(playerid);
                return 1;
            }
            else
            {
                SendClientMessage(playerid, COLOR_WHITE, "Vocк nгo comprou um Empresa.");
            }
        }
        return 1;
    }
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#4

No segundo codigo (Empresas)

Troque isto:

PHP код:
GivePlayerGP(playerid,SBizzInfo[bouse][sbTill]); // E \/
GivePlayerGP(playerid,BizzInfo[bouse][bTill]); 
Por isto:
PHP код:
GivePlayerGP(playerid,SBizzInfo[bouse][sbBuyPrice]); // E \/
GivePlayerGP(playerid,BizzInfo[bouse][bBuyPrice]); 
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#5

Aqui estб.
pawn Код:
if(strcmp(cmd, "/venderempresa", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            GetPlayerName(playerid, playername, sizeof(playername));
            if(PlayerInfo[playerid][pPbiskey] == 255)
            {
                SendClientMessage(playerid, COLOR_WHITE, "Vocк nгo comprou uma empresa ainda.");
                return 1;
            }
            if(PlayerInfo[playerid][pMarried] > 0)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк estб casado, nгo pode vender uma empresa !");
                return 1;
            }
            if(PlayerInfo[playerid][pPbiskey] >= 100 && strcmp(playername, SBizzInfo[PlayerInfo[playerid][pPbiskey]-100][sbOwner], true) == 0)
            {
                new bouse = PlayerInfo[playerid][pPbiskey]-100;
                GivePlayerGP(playerid,SBizzInfo[bouse][sbBuyPrice]);
                SBizzInfo[bouse][sbLocked] = 1;
                SBizzInfo[bouse][sbOwned] = 0;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                strmid(SBizzInfo[bouse][sbOwner], "governo", 0, strlen("governo"), 255);
                strmid(SBizzInfo[bouse][sbExtortion], "---", 0, strlen("---"), 255);
                ConsumingMoney[playerid] = 1;
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "~w~Parabens~n~ Empresa vendida por ~n~~g~R$ %d", SBizzInfo[bouse][sbTill]);
                GameTextForPlayer(playerid, string, 10000, 3);
                SBizzInfo[bouse][sbTill] = 0;
                PlayerInfo[playerid][pPbiskey] = 255;
                OnPropUpdate();
                OnPlayerSave(playerid);
                return 1;
            }
            if(strcmp(playername, BizzInfo[PlayerInfo[playerid][pPbiskey]][bOwner], true) == 0)
            {
                new bouse = PlayerInfo[playerid][pPbiskey];
                BizzInfo[bouse][bLocked] = 1;
                BizzInfo[bouse][bOwned] = 0;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                strmid(BizzInfo[bouse][bOwner], "governo", 0, strlen("governo"), 255);
                strmid(BizzInfo[bouse][bExtortion], "---", 0, strlen("---"), 255);
                ConsumingMoney[playerid] = 1;
                GivePlayerGP(playerid,BizzInfo[bouse][bBuyPrice]);
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "~w~Parabens~n~ empresa vendida por ~n~~g~R$ %d", BizzInfo[bouse][bTill]);
                GameTextForPlayer(playerid, string, 10000, 3);
                BizzInfo[bouse][bTill] = 0;
                PlayerInfo[playerid][pPbiskey] = 255;
                OnPropUpdate();
                OnPlayerSave(playerid);
                return 1;
            }
            else
            {
                SendClientMessage(playerid, COLOR_WHITE, "Vocк nгo comprou um Empresa.");
            }
        }
        return 1;
    }
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#6

Aqui estб.
pawn Код:
if(strcmp(cmd, "/venderempresa", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            GetPlayerName(playerid, playername, sizeof(playername));
            if(PlayerInfo[playerid][pPbiskey] == 255)
            {
                SendClientMessage(playerid, COLOR_WHITE, "Vocк nгo comprou uma empresa ainda.");
                return 1;
            }
            if(PlayerInfo[playerid][pMarried] > 0)
            {
                SendClientMessage(playerid, COLOR_GREY, "   Vocк estб casado, nгo pode vender uma empresa !");
                return 1;
            }
            if(PlayerInfo[playerid][pPbiskey] >= 100 && strcmp(playername, SBizzInfo[PlayerInfo[playerid][pPbiskey]-100][sbOwner], true) == 0)
            {
                new bouse = PlayerInfo[playerid][pPbiskey]-100;
                GivePlayerGP(playerid,SBizzInfo[bouse][sbBuyPrice]);
                SBizzInfo[bouse][sbLocked] = 1;
                SBizzInfo[bouse][sbOwned] = 0;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                strmid(SBizzInfo[bouse][sbOwner], "governo", 0, strlen("governo"), 255);
                strmid(SBizzInfo[bouse][sbExtortion], "---", 0, strlen("---"), 255);
                ConsumingMoney[playerid] = 1;
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "~w~Parabens~n~ Empresa vendida por ~n~~g~R$ %d", SBizzInfo[bouse][sbTill]);
                GameTextForPlayer(playerid, string, 10000, 3);
                SBizzInfo[bouse][sbTill] = 0;
                PlayerInfo[playerid][pPbiskey] = 255;
                OnPropUpdate();
                OnPlayerSave(playerid);
                return 1;
            }
            if(strcmp(playername, BizzInfo[PlayerInfo[playerid][pPbiskey]][bOwner], true) == 0)
            {
                new bouse = PlayerInfo[playerid][pPbiskey];
                BizzInfo[bouse][bLocked] = 1;
                BizzInfo[bouse][bOwned] = 0;
                GetPlayerName(playerid, sendername, sizeof(sendername));
                strmid(BizzInfo[bouse][bOwner], "governo", 0, strlen("governo"), 255);
                strmid(BizzInfo[bouse][bExtortion], "---", 0, strlen("---"), 255);
                ConsumingMoney[playerid] = 1;
                GivePlayerGP(playerid,BizzInfo[bouse][bBuyPrice]);
                PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
                format(string, sizeof(string), "~w~Parabens~n~ empresa vendida por ~n~~g~R$ %d", BizzInfo[bouse][bTill]);
                GameTextForPlayer(playerid, string, 10000, 3);
                BizzInfo[bouse][bTill] = 0;
                PlayerInfo[playerid][pPbiskey] = 255;
                OnPropUpdate();
                OnPlayerSave(playerid);
                return 1;
            }
            else
            {
                SendClientMessage(playerid, COLOR_WHITE, "Vocк nгo comprou um Empresa.");
            }
        }
        return 1;
    }
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#7

valeu ae, deu certo aqui
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