[Ajuda] Carro Casa Nascendo Encima Do Outro
#1

Pow eu do /comprarcarro tudo certin dae quando eu eskolho o carro muda mais so que o antigo Continua la Olha o Codiho

pawn Код:
if (strcmp(cmd, "/comprarcarro", true) == 0 || strcmp(cmd, "/trocarcarro", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            new House = PlayerInfo[playerid][pPHousekey];
            GetPlayerName(playerid, playername, sizeof(playername));
            if (House != 255 && strcmp(playername, HouseInfo[PlayerInfo[playerid][pPHousekey]][hOwner], true) == 0)
            {
                new gunid[16];
                tmp = strtok(cmdtext, idx);
                if(!strlen(tmp))
                {
                    SendClientMessage(playerid, COLOR_WHITE, "|______________ Novos Carros,Preзo R$100000 ______________|");
                    SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                    SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                    SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                    SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                    return 1;
                }
                strmid(gunid, tmp, 0, strlen(cmdtext), 255);
                if (GetPlayerMoney(playerid) > 100000)
                {
                    new carid = PlayerInfo[playerid][pPHousekey]+totalveiculosh;
                    if(strcmp(gunid, "limozine", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Limozine");
                        HouseInfo[House][hVec] = 409;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    if(strcmp(gunid, "premier", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Premier");
                        HouseInfo[House][hVec] = 426;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "hotknife", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Hotknife");
                        HouseInfo[House][hVec] = 434;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "comet", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para Comet");
                        HouseInfo[House][hVec] = 480;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "zr350", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o ZR-350");
                        HouseInfo[House][hVec] = 477;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "nrg500", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para a moto nrg500");
                        HouseInfo[House][hVec] = 522;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bandito", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bandito");
                        HouseInfo[House][hVec] = 568;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "elegy", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegy");
                        HouseInfo[House][hVec] = 562;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bullet", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Bullet");
                        HouseInfo[House][hVec] = 541;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "turismo", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Turismo");
                        HouseInfo[House][hVec] = 451;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "infernus", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Infernus");
                        HouseInfo[House][hVec] = 411;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "cheetah", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Cheetah");
                        HouseInfo[House][hVec] = 415;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "savanna", true, strlen(gunid)) == 0)
                    {
                        if(PlayerInfo[playerid][pVIP] < 1)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Vocк nгo й membro vip !");
                            return 1;
                        }
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Savanna");
                        HouseInfo[House][hVec] = 567;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "blistac", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blista Compact");
                        HouseInfo[House][hVec] = 496;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "stafford", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stafford");
                        HouseInfo[House][hVec] = 580;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "clover", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Clover");
                        HouseInfo[House][hVec] = 542;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sultan", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sultan");
                        HouseInfo[House][hVec] = 560;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "elegant", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Elegant");
                        HouseInfo[House][hVec] = 507;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "hornet", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Hornet");
                        HouseInfo[House][hVec] = 521;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "phoenix", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Phoenix");
                        HouseInfo[House][hVec] = 603;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "emperor", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Emperor");
                        HouseInfo[House][hVec] = 585;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "glendale", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Glendale");
                        HouseInfo[House][hVec] = 466;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "greenwood", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Greenwood");
                        HouseInfo[House][hVec] = 492;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "huntley", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Huntley");
                        HouseInfo[House][hVec] = 579;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "jester", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Jester");
                        HouseInfo[House][hVec] = 559;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "landstalker", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Landstalker");
                        HouseInfo[House][hVec] = 400;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "merit", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Merit");
                        HouseInfo[House][hVec] = 551;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "nebula", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Nebula");
                        HouseInfo[House][hVec] = 516;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sabre", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sabre");
                        HouseInfo[House][hVec] = 475;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "stratum", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Stratum");
                        HouseInfo[House][hVec] = 561;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "sunrise", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Sunrise");
                        HouseInfo[House][hVec] = 550;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "tahoma", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Tahoma");
                        HouseInfo[House][hVec] = 566;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "uranus", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Uranus");
                        HouseInfo[House][hVec] = 558;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "blade", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Blade");
                        HouseInfo[House][hVec] = 536;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "flash", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Flash");
                        HouseInfo[House][hVec] = 565;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "buffalo", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o Buffalo");
                        HouseInfo[House][hVec] = 402;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bf-injection", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para o BF Injection");
                        HouseInfo[House][hVec] = 424;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "bike", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Bike");
                        HouseInfo[House][hVec] = 509;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else if(strcmp(gunid, "montainbike", true, strlen(gunid)) == 0)
                    {
                        SendClientMessage(playerid, COLOR_GRAD6, "Atualizaзгo: Vocк trocou o carro da sua casa para uma Montain Bike");
                        HouseInfo[House][hVec] = 510;
                        DestroyVehicle(carid);
                        CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000);
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GRAD2,"USE: /comprarcarro [nomedocarro]");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | blistac | clover | elegant | emperor | glendale | greenwood | stafford | mountainbike |");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | huntley | jester | landstalker | merit | nebula | sabre | stratum | hornet | bike |");
                        SendClientMessage(playerid, 0xFFFF66F, "Carros: | sunrise | tahoma | uranus | blade | flash | buffalo | phoenix | sultan | bf-injection |");
                        SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | limozine | elegy | hotknife | bandito | nrg500 | zr350 | premier |");
                        SendClientMessage(playerid, 0x33FF00FF, "Carros VIP's: | bullet | turismo | infernus | cheetah | savanna | comet |");
                        return 1;
                    }
                    SendClientMessage(playerid, COLOR_GRAD6, "Vocк pagou R$100000, ele jб estб na sua casa!");
                    OnPropUpdate();
                    GivePlayerMoney(playerid,-100000);
                    SBizzInfo[5][sbTill] += 100000;
                    ExtortionSBiz(5, 100000);
                    PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
                }
                else
                {
                    SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem (R$100000)");
                    return 1;
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD2, "   Vocк nгo tem uma casa");
                return 1;
            }
        }
        return 1;
    }
Reply
#2

Usar GameMode roubado, isso nгo й legal.
Reply
#3

Roubado WTF?
Reply
#4

Quote:
Originally Posted by diretor7
Посмотреть сообщение
Usar GameMode roubado, isso nгo й legal.
concordo plenamente!
Reply
#5

Faзa dessa maneira.

PHP код:
                        DestroyVehicle(HouseInfo[House][hVec]);
                         
HouseInfo[House][hVec] = 409;
CreateVehicle(HouseInfo[House][hVec], HouseCarSpawns[House][0], HouseCarSpawns[House][1], HouseCarSpawns[House][2], HouseCarSpawns[House][3], HouseInfo[House][hVcol1], HouseInfo[House][hVcol2], 6000000); 
Reply
#6

Deu Fail ainda Nasce Encima do outro
Reply
#7

Nao sei c fai funfa no seu mais ja aconteceu isso comigo num sistema de casa q tenho a unica coisa q eu fiz foi fechar o serv em scriptfiles apagar a pasta Veiculos.cfg e liga o serv dinovo ai os carros apareceu normal tenta ai vai q da certo =D
Reply
#8

Pow
nao tem esse cfg na scriptfile
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