16.05.2011, 18:02
I want to make player lose health when near object id 2908 kmb_deadhead
can somebody help me please
can somebody help me please
if(!strcmp("/nearobject",cmdtext))
{
if(IsPlayerInRangeOfPoint(playerid, X, Y, Z)) // Object coords , get it ingame...
{
SetPlayerHealth(playerid, 0.0);
}
return 1;
}
stock IsPlayerNearObject(playerid, objectid)
{
new Float:X, Float:Y, Float:Z;
GetObjectPos(objectid, X, Y, Z);
if(IsPlayerInRangeOfPoint(playerid, 10.0, X, Y, Z)) return 1;
return 0;
}
Use...
if(IsPlayerNearObject(playerid, 2908)) print("Player Is Near kmb_deadhead!");
, but do you also know if i shoot the object how can i add the point when the object is shot, and destroyed