pawn Код:
//login system by lowrida018
#include <dini>
#include <dudb>
new logged[MAX_PLAYERS];
enum pInfo
{
AdminLevel,
cash,
score,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new name[MAX_PLAYER_NAME];
new file[128];
GetPlayerName(playerid, name, sizeof(name));
format(file,sizeof(file),"/Users/%s.ini",name);
if(!fexist(file))
{
SendClientMessage(playerid, COLOR_GREEN, "OMGWTFBBQ You arent registered! type /register to save your stats!");
logged[playerid] = 0;
}
if(fexist(file))
{
SendClientMessage(playerid, COLOR_GREEN, "hot damn sexy! You are registered! type /login [pass]!!");
}
new file[128];
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
format(file,sizeof(file),"/Users/%s.ini",name);
if(dini_Exists(file))
{
dini_IntSet(file, "score", PlayerInfo[playerid][score]);
dini_IntSet(file, "money", PlayerInfo[playerid][cash]);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][AdminLevel]);
}
logged[playerid] = 0;
dcmd(register, 8, cmdtext);
dcmd(login, 5, cmdtext);
dcmd_register(playerid, params[])
{
new file[128], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Users\\%s.ini", pname);
if(!strlen(params)) return SendClientMessage(playerid, COLOR_RED, "[SYSTEM]: /register [password]");
if(dini_Exists(file)) return SendClientMessage(playerid, COLOR_RED, "[SYSTEM]: You are already registered!");
dini_Create(file);
dini_IntSet(file, "hashPW", udb_hash(params));
dini_Set(file, "password", params);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][AdminLevel] = 0);
dini_IntSet(file, "score", PlayerInfo[playerid][score] = 0);
dini_IntSet(file, "money", PlayerInfo[playerid][cash] = 500);
new string[128];
format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s", pname, params);
SendClientMessage(playerid, COLOR_YELLOW, string);
logged[playerid] = 1;
SendClientMessage(playerid, COLOR_YELLOW, "[SYSTEM]: You have been automatically logged in!");
return 1;}
dcmd_login(playerid, params[])
{
new file[128];
new string[MAX_STRING], pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
format(file, sizeof(file), "\\Users\\%s.ini", pname);
if(!strlen(params)) return SendClientMessage(playerid, COLOR_RED, "[SYSTEM]: /login [password]");
if(!dini_Exists(file)) return SendClientMessage(playerid, COLOR_RED, "[SYSTEM]: You are not registered!");
if(logged[playerid]) return SendClientMessage(playerid, COLOR_RED, "[SYSTEM]: You are already logged in!");
new tmp;
tmp = dini_Int(file, "hashPW");
if(udb_hash(params) != tmp)
{
format(string, 256, "You specified the wrong password for %s!", pname);
SendClientMessage(playerid, COLOR_RED, string);
}
else
{
logged[playerid] = 1;
PlayerInfo[playerid][AdminLevel] = dini_Int(file, "AdminLevel");
SetPlayerScore(playerid, PlayerInfo[playerid][score]);
new lebel = PlayerInfo[playerid][AdminLevel];
GivePlayerMoney(playerid, dini_Int(file, "money")-GetPlayerMoney(playerid));
format(string, 256, "[SYSTEM]: Successfully logged in! (level: %d)!", lebel);
SendClientMessage(playerid,COLOR_RED, string);
printf("%s (%i) logged in with password %s", pname, playerid, params);
}
return 1;}
It is not even unique.. it is poorly scripted..