26.04.2011, 17:09
Код:
public OnPlayerStateChange(playerid,newstate,oldstate) { if(GetPlayerInterior(playerid)== 0) return ResetPlayerWeapons(playerid); else if(GetPlayerInterior(playerid)== 6) return SendClientMessage(playerid, 0x0259EAAA," id 6"); return 1; }