Yes and compiled:
CreateObject(6189, 836.44781494141, -2133.19140625, -2.5, 0, 0, 0);
CreateObject(6189, 836.45843505859, -2262.7749023438, -2.5, 0, 0, 0);
CreateObject(6189, 836.44195556641, -2392.9421386719, -2.5, 0, 0, 0);
CreateObject(6189, 836.45129394531, -2523.162109375, -2.5, 0, 0, 0);
CreateObject(6189, 836.47155761719, -2653.0319824219, -2.5, 0, 0, 0);
CreateObject(6189, 836.48352050781, -2783.1303710938, -2.5, 0, 0, 0);
CreateObject(6189, 836.49841308594, -2913.1945800781, -2.5, 0, 0, 0);
CreateObject(6189, 836.52587890625, -3042.6320800781, -2.5, 0, 0, 0);
CreateObject(3884, 851.19616699219, -3102.3937988281, 12.0078125, 0, 0, 0);
CreateObject(3884, 821.92749023438, -3102.021484375, 12.0078125, 0, 0, 0);
CreateObject(2985, 842.47106933594, -3101.2390136719, 12.0078125, 0, 0, 92.249938964844);
CreateObject(2985, 833.70654296875, -3101.0649414063, 12.0078125, 0, 0, 91.999938964844);
CreateObject(3280, 837.3564453125, -3100.1357421875, 11.863059043884, 0, 0, 0);
CreateObject(8661, 834.92669677734, -3115.2702636719, 12.0078125, 0, 0, 0);
CreateObject(8661, 835.00720214844, -3135.2568359375, 12.0078125, 0, 0, 0);
CreateObject(8661, 795.03369140625, -3134.9675292969, 12.0078125, 0, 0, 0);
CreateObject(8661, 794.91656494141, -3115.099609375, 12.0078125, 0, 0, 0);
CreateObject(8661, 874.88140869141, -3115.2756347656, 12.0078125, 0, 0, 0);
CreateObject(8661, 875.00872802734, -3135.2534179688, 12.0078125, 0, 0, 0);
CreateObject(8661, 914.8642578125, -3115.2568359375, 12.0078125, 0, 0, 0);
CreateObject(8661, 914.99353027344, -3135.2421875, 12.0078125, 0, 0, 0);
CreateObject(8661, 915.04498291016, -3155.2131347656, 12.0078125, 0, 0, 0);
CreateObject(8661, 875.06353759766, -3155.2133789063, 12.0078125, 0, 0, 0);
CreateObject(8661, 835.06323242188, -3155.2236328125, 12.0078125, 0, 0, 0);
CreateObject(8661, 795.0810546875, -3154.951171875, 12.0078125, 0, 0, 0);
CreateObject(8661, 754.95562744141, -3115.1206054688, 12.0078125, 0, 0, 0);
CreateObject(8661, 755.14929199219, -3135.0375976563, 12.0078125, 0, 0, 0);
CreateObject(8661, 755.08575439453, -3155.0212402344, 12.0078125, 0, 0, 0);
CreateObject(8661, 755.12072753906, -3174.9809570313, 12.0078125, 0, 0, 0);
CreateObject(8661, 795.08709716797, -3174.9116210938, 12.0078125, 0, 0, 0);
CreateObject(8661, 835.07385253906, -3175.1877441406, 12.0078125, 0, 0, 0);
CreateObject(8661, 875.02075195313, -3175.1550292969, 12.0078125, 0, 0, 0);
CreateObject(8661, 915.00018310547, -3175.185546875, 12.0078125, 0, 0, 0);
CreateObject(3279, 852.62042236328, -3120.6271972656, 12.0078125, 0, 0, 0);
CreateObject(3279, 816.35925292969, -3120.6889648438, 12.0078125, 0, 0, 0);
CreateObject(3279, 892.85632324219, -3120.6257324219, 12.0078125, 0, 0, 0);
CreateObject(3279, 916.39685058594, -3142.5483398438, 12.0078125, 0, 0, 0);
CreateObject(3279, 916.33758544922, -3169.3381347656, 12.0078125, 0, 0, 0);
CreateObject(3279, 772.5654296875, -3120.2604980469, 12.0078125, 0, 0, 0);
CreateObject(3279, 752.89910888672, -3143.0856933594, 12.0078125, 0, 0, 0);
CreateObject(14501, 811.953125, -3141.126953125, 13.00159072876, 0, 0, 0);
with no errors shown.
the objects i made before did work 100% good.
but if i make an object next to where ure screen starts at samp it doesnt show when going ingame