22.04.2011, 16:38
Hello,
I want it so that when my timer starts:
It begins subtracting -1 from the gPlayerInfo[Player][pArrestTime] each second so when the player disconnects:
I can do that and it would save how much time they had left, thanks. Here is my public for the timer:
Thanks.
I want it so that when my timer starts:
pawn Код:
gPlayerInfo[Player][pArrestTime] = Times*60000;
unjailtimer[Player] = SetTimerEx("UnjailSuspect",gPlayerInfo[Player][pArrestTime],false,"i",Player);
pawn Код:
INI_WriteInt(Accfile, "ArrestTime", gPlayerInfo[playerid][pArrestTime]);
pawn Код:
forward UnjailSuspect(playerid);
public UnjailSuspect(playerid)
{
SetPlayerPos(playerid, 240.4612, 112.8166, 1003.2188);
SetPlayerFacingAngle(playerid, 91.5667);
gPlayerInfo[playerid][pArrestTime] = 0;
new string[128], sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
Fmsg("%s signs his release papers and puts the pen down", sendername);
SendClientMessage(playerid, COLOR_GREEN, "You've been released from prison");
SLM(playerid, string, 35, COLOR_PURPLE, COLOR_PURPLE);
return 1;
}