A problem with checkpoints
#1

Hi,

I'm making my custom ammunation/bank/food shops and I have run into a problem.

first off I tried finding the object I'd for checkpoints to fix it easily, no luck (nope id 1317 is majorly bugged and I don't like it)

ok so my problem:

When the player enters my custom areas the check point appears just fine as it should but on the ground below.
because my custom areas is in mid air, I don't really want to find a flat place to put the shops either.

mainly I need a way do decide where on the Z axis the checkpoints appear or I need the id for the checkpoint object/model

I really hope someone can help me with this
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#2

I guess there's not any way.. with me checkpoints always take Z 0..
Anyway wait for some sure reply
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#3

I found a sort of fix by using object 1559, it's colour changes if you change interior. Altough it's not the normal checkpoint marker it's more like the ones you see at ammunation entrances.
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