12.04.2011, 01:01
Well, it is just not working... no sound ingame =/
audio.ini
pawn Код:
#include <a_samp>
#include <zcmd>
#include <audio>
#define FILTERSCRIPT
public OnFilterScriptInit()
{
Audio_SetPack("pack1", true);
return 1;
}
public Audio_OnPlay(playerid, handleid)
{
new string[128];
format(string,sizeof(string),"Audio id: %d is now playing for a player", handleid);
SendClientMessageToAll(0xFFFFFFAA, string);
return 1;
}
public Audio_OnStop(playerid, handleid)
{
new string[128];
format(string,sizeof(string),"Audio id: %d has now stopped for a player", handleid);
SendClientMessageToAll(0xFFFFFFAA, string);
return 1;
}
COMMAND:lol(playerid, params[])
{
Audio_Play(playerid, 1, false, false, false);
return 1;
Код:
[pack1] 1 = lol.wav archive = AMBIENCE