11.04.2011, 17:39
Hey,when I disconnect from the server,the server crashes.
can you figure it out??
can you figure it out??
Code:
public OnPlayerDisconnect(playerid, reason) { forceFinishRace(playerid); if ( Admin[playerid] ) OnlineAdmins--; if (LoggedIn[playerid] == 1) { new year,month,day; getdate(year, month, day); new hour,minute,second; gettime(hour, minute, second); new strdate[20]; format(strdate, sizeof(strdate),"%d/%d/%d %02d:%02d",day,month,year,hour,minute); new name[256],Ip[24];GetPlayerIp(playerid,Ip,24); GetPlayerName(playerid, name, sizeof(name)); strins(name,"users/",0); new cash = GetPlayerMoney(playerid); new score = GetPlayerScore(playerid); //new query[256]; //format(query, sizeof(query), "UPDATE players SET money='%d', score='%d', is_online=0, last_activity='%s' WHERE LOWER(name)=LOWER('%s')", cash, score, strdate, name); //score, money, admin_level, togteles, togdms, godmode, jails, kicks, bans dini_Set(name,"IP",Ip); dini_Set(name,"LastOn",strdate); dini_IntSet(name,"score",score); dini_IntSet(name,"money",cash); dini_IntSet(name,"admin_level",Admin[playerid]); dini_IntSet(name,"Skin",PlayerSkin[playerid]); dini_IntSet(name,"togteles",Telemsg[playerid]); dini_IntSet(name,"togdms",Togdms[playerid]); dini_IntSet(name,"godmode",Godmode[playerid]); } PlayerRaceOR[playerid] = 0; PlayerJoinedOR[playerid] = 0; PlayerRaceDrift[playerid] = 0; PlayerJoinedDrift[playerid] = 0; PlayerRaceMon[playerid] = 0; PlayerJoinedMon[playerid] = 0; PlayerRaceDrag[playerid] = 0; PlayerJoinedDrag[playerid] = 0; PlayerRaceLV[playerid] = 0; PlayerJoinedLV[playerid] = 0; PlayerJoinedRace[playerid] = 0; PlayerRaceCount[playerid] = 0; raceJoined[playerid] = 0; Jails[playerid] = 0; Kicks[playerid] = 0; Bans[playerid] = 0; MarkX[playerid] = 0; MarkY[playerid] = 0; MarkZ[playerid] = 0; MarkA[playerid] = 0; DMMini[playerid] = 0; MarkI[playerid] = 0; SpecBy[playerid] = 0; Cashpickup[playerid] = 0; PlayerBeingSpeced[playerid] = 0; Lastmsg1[playerid] = 0; Lastmsg2[playerid] = 0; Lastmsg3[playerid] = 0; DMArena[playerid] = 0; Ramp[playerid] = 0; Drift1Race[playerid] = 0; Drift2Race[playerid] = 0; Drift3Race[playerid] = 0; Race1Arena[playerid] = 0; Race2Arena[playerid] = 0; togpms[playerid] = 0; Mute[playerid] = 0; Jail[playerid] = 0; LoggedIn[playerid] = 0; Admin[playerid] = 0; God[playerid] = 0; doAnimation[playerid] = 0; Godmode[playerid] = 0; Telemsg[playerid] = 0; Togdms[playerid] = 0; Freeze[playerid] = 0; PlayerSkin[playerid]=(-1); SetPlayerWorldBounds(playerid, 20000.0000,-20000.0000,20000.0000,-20000.0000); // Bounderies Off new string[128],reasonmsg[20]; switch(reason) { case 0: reasonmsg="Crash"; case 1: reasonmsg="Leave"; case 2: reasonmsg="Kick/Ban"; } format(string, 128, "%s(%d) {94F28F}has disconnected from the server [ REASON: {FFFFFF}%s {94F28F}]", GetPlayerNameEx(playerid), reasonmsg); SendClientMessageToAll(0xFFFFFFFF, string); return 1; }