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i have a idea for one but how do we know if a player is AFK?!
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Get the Include that detects it. It's in the include section.
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Not to hijack, but thats a pretty neet trick mean.
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Another technique is to set a PVar to 10 on OnPlayerUpdate.
Then on a one second timer lower that variable by -1, when the variable reaches 0 it means he's been AFK ( Pause ) for 10 seconds.