/skillstats help me to create it! :(
#1

how i can make weapon skill
examples : if the player kill many players with shawn off he will got double shawn off / hitman.
like he will have 0 skill then if he kill more player he will got more skill 500, 700 and when 1000 he will got the hitman.

please guys help
show me how to create it..
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#2

please anyone.. help!

my friend said it use variable
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#3

https://sampwiki.blast.hk/wiki/SetPlayerSkillLevel

He will automatically get two-handed Sawnoffs at 1000.
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#4

pawn Код:
if(reason == 22) SetPlayerSkillLevelEx(killerid, 0, GetPlayerSkillLevelEx(playerid,0)+50);
if(reason == 23) SetPlayerSkillLevelEx(killerid, 1, GetPlayerSkillLevelEx(playerid,1)+50);
if(reason == 24) SetPlayerSkillLevelEx(killerid, 2, GetPlayerSkillLevelEx(playerid,2)+50);
if(reason == 25) SetPlayerSkillLevelEx(killerid, 3, GetPlayerSkillLevelEx(playerid,3)+50);
if(reason == 26) SetPlayerSkillLevelEx(killerid, 4, GetPlayerSkillLevelEx(playerid,4)+50);
if(reason == 27) SetPlayerSkillLevelEx(killerid, 5, GetPlayerSkillLevelEx(playerid,5)+50);
if(reason == 28 || reason == 32) SetPlayerSkillLevelEx(killerid, 6, GetPlayerSkillLevelEx(playerid,6)+50);
if(reason == 29) SetPlayerSkillLevelEx(killerid, 7, GetPlayerSkillLevelEx(playerid,7)+50);
if(reason == 30) SetPlayerSkillLevelEx(killerid, 8, GetPlayerSkillLevelEx(playerid,8)+50);
if(reason == 31) SetPlayerSkillLevelEx(killerid, 9, GetPlayerSkillLevelEx(playerid,9)+50);
if(reason == 34) SetPlayerSkillLevelEx(killerid, 10, GetPlayerSkillLevelEx(playerid,10)+50);
Not tested
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#5

Quote:
Originally Posted by Mike Garber
Посмотреть сообщение
https://sampwiki.blast.hk/wiki/SetPlayerSkillLevel

He will automatically get two-handed Sawnoffs at 1000.
what is this script function ??
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#6

Quote:
Originally Posted by Medal Of Honor team
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pawn Код:
if(reason == 22) SetPlayerSkillLevelEx(killerid, 0, GetPlayerSkillLevelEx(playerid,0)+50);
if(reason == 23) SetPlayerSkillLevelEx(killerid, 1, GetPlayerSkillLevelEx(playerid,1)+50);
if(reason == 24) SetPlayerSkillLevelEx(killerid, 2, GetPlayerSkillLevelEx(playerid,2)+50);
if(reason == 25) SetPlayerSkillLevelEx(killerid, 3, GetPlayerSkillLevelEx(playerid,3)+50);
if(reason == 26) SetPlayerSkillLevelEx(killerid, 4, GetPlayerSkillLevelEx(playerid,4)+50);
if(reason == 27) SetPlayerSkillLevelEx(killerid, 5, GetPlayerSkillLevelEx(playerid,5)+50);
if(reason == 28 || reason == 32) SetPlayerSkillLevelEx(killerid, 6, GetPlayerSkillLevelEx(playerid,6)+50);
if(reason == 29) SetPlayerSkillLevelEx(killerid, 7, GetPlayerSkillLevelEx(playerid,7)+50);
if(reason == 30) SetPlayerSkillLevelEx(killerid, 8, GetPlayerSkillLevelEx(playerid,8)+50);
if(reason == 31) SetPlayerSkillLevelEx(killerid, 9, GetPlayerSkillLevelEx(playerid,9)+50);
if(reason == 34) SetPlayerSkillLevelEx(killerid, 10, GetPlayerSkillLevelEx(playerid,10)+50);
Not tested
how to use it? and what is the function of that ?
need more explain
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#7

put that under OnPlayerDeath
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#8

yes under OnPlayerDeath
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