Textdraw missing issue
#1

My textdraw mixes with another textdraw. What can i do to prevent it?

*The TD name is not same
*I did not do GMX
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#2

What do you mean it mixes, they are too close? Or the code mixes? Post your code.
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#3

nope they aren't close but the textdraw messed up after i add a textdraw

THIS

pawn Код:
PlayerStats[playerid] = TextDrawCreate(499.000000,109.000000,"-");
    TextDrawUseBox(PlayerStats[playerid],1);
    TextDrawBoxColor(PlayerStats[playerid],0x00000066);
    TextDrawTextSize(PlayerStats[playerid],630.000000,-18.000000);
    TextDrawAlignment(PlayerStats[playerid],0);
    TextDrawBackgroundColor(PlayerStats[playerid],0x000000ff);
    TextDrawFont(PlayerStats[playerid],2);
    TextDrawLetterSize(PlayerStats[playerid],0.299999,1.000000);
    TextDrawColor(PlayerStats[playerid],0xffffffff);
    TextDrawSetOutline(PlayerStats[playerid],1);
    TextDrawSetProportional(PlayerStats[playerid],1);
    TextDrawSetShadow(PlayerStats[playerid],1);

    P_Stats = TextDrawCreate(530.000000,97.000000,"...:Team Stats:...");
    TextDrawAlignment(P_Stats,0);
    TextDrawBackgroundColor(P_Stats,0x000000ff);
    TextDrawFont(P_Stats,0);
    TextDrawLetterSize(P_Stats,0.399999,1.000000);
    TextDrawColor(P_Stats,0xffff00cc);
    TextDrawSetOutline(P_Stats,1);
    TextDrawSetProportional(P_Stats,1);
    TextDrawSetShadow(P_Stats,1);
MIXES WITH THIS

pawn Код:
Timez = TextDrawCreate(300.0, 10.0, tmp);
    TextDrawUseBox(Text:Timez, 1);
    TextDrawTextSize(Text:Timez, 350.0, 30.0);
    TextDrawSetShadow(Text:Timez, 0);
    TextDrawSetOutline(Text:Timez, 1);
    TextDrawShowForAll(Text:Timez);
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#4

bump!!!
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