27.02.2011, 02:50
pawn Код:
forward RegenerateZombieHealth(playerid);
public RegenerateZombieHealth(playerid)
{
if(pInfo[playerid][Team] == 2)
{
new Float:hp;
GetPlayerHealth(playerid, hp);
if(hp < 200) SetPlayerHealth(playerid, hp+5);
CheckPlayerHealth(playerid, 200);
}
return 1;
}