13.02.2011, 14:55
Here is my code.
My problem - When the player types /race it doesn't delete the car that was there before (what he used) so if the player types /race 5 times, there will be 5 cars there (in my case 5 cheetahs) so how do I make it so it deletes the current car and spawns you in a new one?
pawn Код:
if((strcmp("/race", cmdtext, true) == 0) || (strcmp("/race", cmdtext, true) == 0))
{
SetPlayerInterior(playerid,7);
SendClientMessage(playerid, 0x00FFFFAA, "You've been teleported to Race.");
SetPlayerCheckpoint(playerid, -1394.54,-243.56,1043.20, 13.0);
new vehicleid = CreateVehicle(415,-1394.54,-243.56,1043.20, 180.0, -1, -1, -1);
LinkVehicleToInterior(vehicleid,7);
PutPlayerInVehicle(playerid,vehicleid, 0);
return 1;
}