02.02.2011, 14:54
Код:
//--------------| //-FAdmin System| //--------------| #include <a_samp> #include <dini> #include <dutils> #if defined FILTERSCRIPT //----------------------------------------------| // Define Dcmd #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 //----------------------------------------------| // Define Colours #define COLOUR_GREEN 0x33AA33AA #define COLOUR_RED 0xAA3333AA #define COLOUR_YELLOW 0xFFFF00AA #define COLOUR_LIGHTBLUE 0x33CCFFAA #define COLOUR_ORANGE 0xFF9900AA //----------------------------------------------| // Define MainSettings,Commands,Users #define PlayerFile "AdminScript/Users/%s.ini" #define SettingFile "AdminScript/Settings/MainSettings.ini" #define CommandFile "AdminScript/Settings/Commands.ini" //----------------------------------------------| new gPlayerInfo[MAX_PLAYERS][PLAYER_MAIN]; public OnFilterScriptInit() { print("\n****************************************"); print("* Admin Filterscript by your name here *"); print("****************************************\n"); if(!fexist(SettingFile)) { dini_Create(SettingFile); dini_IntSet(SettingFile, "PocketMoney", 3000); dini_IntSet(SettingFile, "JailCommands", 0); dini_IntSet(SettingFile, "AnnounceSeconds", 3); dini_IntSet(SettingFile, "PassMin", 3); dini_IntSet(SettingFile, "PassMax", 15); } gSettings[POCKET_MONEY] = dini_Int(SettingFile, "PocketMoney"); gSettings[JAIL_COMMANDS] = dini_Int(SettingFile, "JailCommands"); gSettings[ANNOUNCE_SECONDS] = dini_Int(SettingFile, "AnnounceSeconds"); gSettings[PASS_MIN] = dini_Int(SettingFile, "PassMin"); gSettings[PASS_MAX] = dini_Int(SettingFile, "PassMax"); if(!fexist(CommandFile)) { dini_Create(CommandFile); dini_IntSet(CommandFile, "Akill", 6); dini_IntSet(CommandFile, "Announce", 5); dini_IntSet(CommandFile, "Armourall", 3); dini_IntSet(CommandFile, "Ban", 9); dini_IntSet(CommandFile, "Carhp", 4); dini_IntSet(CommandFile, "Explode", 5); dini_IntSet(CommandFile, "Goto", 4); dini_IntSet(CommandFile, "Gethere", 5); dini_IntSet(CommandFile, "Givearmour", 6); dini_IntSet(CommandFile, "Givehealth", 6); dini_IntSet(CommandFile, "Giveweapon", 7); dini_IntSet(CommandFile, "God", 10); dini_IntSet(CommandFile, "Healall", 7); dini_IntSet(CommandFile, "Imitate", 8); dini_IntSet(CommandFile, "Ip", 2); dini_IntSet(CommandFile, "Kick", 7); dini_IntSet(CommandFile, "Maxammo", 8); dini_IntSet(CommandFile, "Ping", 1); dini_IntSet(CommandFile, "Setlevel", 10); dini_IntSet(CommandFile, "Setwanted", 6); dini_IntSet(CommandFile, "Tban", 9); dini_IntSet(CommandFile, "Time", 3); dini_IntSet(CommandFile, "Weather", 3); } gCommands[AKILL] = dini_Int(CommandFile, "Akill"); gCommands[ANNOUNCE] = dini_Int(CommandFile, "Announce"); gCommands[ARMOURALL] = dini_Int(CommandFile, "Armourall"); gCommands[BAN] = dini_Int(CommandFile, "Ban"); gCommands[CARHP] = dini_Int(CommandFile, "Carhp"); gCommands[EXPLODE] = dini_Int(CommandFile, "Explode"); gCommands[GOTO] = dini_Int(CommandFile, "Goto"); gCommands[GETHERE] = dini_Int(CommandFile, "Gethere"); gCommands[GIVEARMOUR] = dini_Int(CommandFile, "Givearmour"); gCommands[GIVEHEALTH] = dini_Int(CommandFile, "Givehealth"); gCommands[GIVEWEAPON] = dini_Int(CommandFile, "Giveweapon"); gCommands[GOD] = dini_Int(CommandFile, "God"); gCommands[HEALALL] = dini_Int(CommandFile, "Healall"); gCommands[IMITATE] = dini_Int(CommandFile, "Imitate"); gCommands[IP] = dini_Int(CommandFile, "Ip"); gCommands[KICK] = dini_Int(CommandFile, "Kick"); gCommands[MAXAMMO] = dini_Int(CommandFile, "Maxammo"); gCommands[SETLEVEL] = dini_Int(CommandFile, "Setlevel"); gCommands[SETWANTED] = dini_Int(CommandFile, "Setwanted"); gCommands[TBAN] = dini_Int(CommandFile, "Tban"); gCommands[TIME] = dini_Int(CommandFile, "Time"); gCommands[WEATHER] = dini_Int(CommandFile, "Weather"); return 1; } #endif //--Enum-- enum PLAYER_MAIN { PLAYER_NAME[MAX_PLAYER_NAME], PLAYER_IP[16], PLAYER_REGGED, PLAYER_PASS, PLAYER_LOGGED, PLAYER_LEVEL, PLAYER_WIRED, PLAYER_JAILED } //-----------------------------| enum SETTINGS_MAIN { POCKET_MONEY, JAIL_COMMANDS, ANNOUNCE_SECONDS, PASS_MIN, PASS_MAX } new gSettings[SETTINGS_MAIN]; //-----------------------------| enum COMMANDS_MAIN { AKILL, ANNOUNCE, ARMOURALL, BAN, CARHP, EXPLODE, FLIP, GOTO, GETHERE, GIVEARMOUR, GIVEHEALTH, GIVEWEAPON, GOD, HEALALL, IMITATE, IP, KICK, MAXAMMO, PING, SETLEVEL, SETWANTED, TBAN, TIME, WEATHER } new gCommands[COMMANDS_MAIN]; //-----------------------------| public OnPlayerConnect(playerid) { new file[100],Name[MAX_PLAYER_NAME],Ip[16]; GetPlayerName(playerid,Name,sizeof(Name)); GetPlayerIp(playerid,Ip,sizeof(Ip)); format(file,sizeof(file),PlayerFile,Name); if(!dini_Exists(file)) { dini_Create(file); dini_Set(file,"Name",Name); dini_Set(file,"Ip",Ip); dini_IntSet(file,"Registered",-1); dini_IntSet(file,"Password",0); dini_IntSet(file,"Level",0); dini_IntSet(file,"Wired",0); dini_IntSet(file,"Jailed",0); SendClientMessage(playerid,0xAA3333AA,"Your username is not recognized on this server. Please /register to continue."); } strcat(gPlayerInfo[playerid][PLAYER_NAME], dini_Get(file,"Name")); strcat(gPlayerInfo[playerid][PLAYER_IP], dini_Get(file,"Ip")); gPlayerInfo[playerid][PLAYER_REGGED] = dini_Int(file,"Registered"); gPlayerInfo[playerid][PLAYER_PASS] = dini_Int(file,"Password"); gPlayerInfo[playerid][PLAYER_LEVEL] = dini_Int(file,"Level"); gPlayerInfo[playerid][PLAYER_WIRED] = dini_Int(file,"Wired"); gPlayerInfo[playerid][PLAYER_JAILED] = dini_Int(file,"Jailed"); if(gPlayerInfo[playerid][PLAYER_REGGED] == 0) SendClientMessage(playerid,0xAA3333AA,"You're username is recognised on this server, but you have not registered. Please /register to continue."); else if(gPlayerInfo[playerid][PLAYER_REGGED] == 1) SendClientMessage(playerid,0xAA3333AA,"You're username is recognised on this server. Please /login to continue."); gPlayerInfo[playerid][PLAYER_REGGED] = 0; return 1; } public OnPlayerDisconnect(playerid, reason) { new file[100]; format(file,sizeof(file),PlayerFile,gPlayerInfo[playerid][PLAYER_NAME]); dini_Set(file,"Name",gPlayerInfo[playerid][PLAYER_NAME]); dini_Set(file,"Ip",gPlayerInfo[playerid][PLAYER_IP]); dini_IntSet(file,"Registered",gPlayerInfo[playerid][PLAYER_REGGED]); dini_IntSet(file,"Password",gPlayerInfo[playerid][PLAYER_PASS]); dini_IntSet(file,"Level",gPlayerInfo[playerid][PLAYER_LEVEL]); dini_IntSet(file,"Wired",gPlayerInfo[playerid][PLAYER_WIRED]); dini_IntSet(file,"Jailed",gPlayerInfo[playerid][PLAYER_JAILED]); gPlayerInfo[playerid][PLAYER_NAME] = 0; gPlayerInfo[playerid][PLAYER_IP] = 0; gPlayerInfo[playerid][PLAYER_REGGED] = 0; gPlayerInfo[playerid][PLAYER_LOGGED] = 0; gPlayerInfo[playerid][PLAYER_PASS] = 0; gPlayerInfo[playerid][PLAYER_LEVEL] = 0; gPlayerInfo[playerid][PLAYER_WIRED] = 0; gPlayerInfo[playerid][PLAYER_JAILED] = 0; return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(register, 8, cmdtext); dcmd(login, 5, cmdtext); dcmd(logout, 6, cmdtext); dcmd(password, 8, cmdtext); return 0; } // *-*Dcmd Commands*-* dcmd_register(playerid, params[]) { if(gPlayerInfo[playerid][PLAYER_REGGED] == 1) return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You have already registered!"); else if(!params[0]) return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /register [password]"); else if(strlen(params) < gSettings[PASS_MIN] || strlen(params) > gSettings[PASS_MAX]) { new string[128]; format(string, sizeof(string), "ERROR: Password must be between %d and $d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]); return SendClientMessage(playerid, COLOUR_ORANGE, string); } else { new password = num_hash(params); gPlayerInfo[playerid][PLAYER_PASS] = password; gPlayerInfo[playerid][PLAYER_REGGED] = 1; gPlayerInfo[playerid][PLAYER_LOGGED] = 1; GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16); new string[128]; format(string, sizeof(string), "You have successfully registered your account with the password \'%s\'. You have been automatically logged in.", params); return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string); } } dcmd_login(playerid, params[]) { if(gPlayerInfo[playerid][PLAYER_REGGED] != 1) return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login."); else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 1) return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You are already logged-in."); else if(!params[0]) return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /login [password]"); else { new password = num_hash(params); if(gPlayerInfo[playerid][PLAYER_PASS] == password) { gPlayerInfo[playerid][PLAYER_LOGGED] = 1; GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16); return SendClientMessage(playerid, COLOUR_LIGHTBLUE, "You have successfully logged in to your account."); } else return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Incorrect password."); } } dcmd_logout(playerid, params[]) { #pragma unused params if(gPlayerInfo[playerid][PLAYER_REGGED] != 1) return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register."); else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0) return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You are already logged-out."); else { gPlayerInfo[playerid][PLAYER_LOGGED] = 0; return SendClientMessage(playerid, COLOUR_LIGHTBLUE, "You have successfully logged out of your account."); } } dcmd_password(playerid, params[]) { if(gPlayerInfo[playerid][PLAYER_REGGED] != 1) return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must register first to do that! Use /register [password] to register and login."); else if(gPlayerInfo[playerid][PLAYER_LOGGED] == 0) return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You must be logged-in to do that! Use /login [password] to login."); else { new tmp[30], tmp2[30], index; tmp = strtok(params, index); if(!strlen(tmp)) return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /password [password] [new password]"); tmp2 = strtok(params, index); if(!strlen(tmp2)) return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /password [password] [new password]"); new oldpassword = num_hash(tmp), newpassword = num_hash(tmp2); if(gPlayerInfo[playerid][PLAYER_PASS] == oldpassword) { if(oldpassword == newpassword) return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Your old password can not be the same as your new password."); else if(strlen(tmp2) < gSettings[PASS_MIN] || strlen(tmp2) > gSettings[PASS_MAX]) { new string[100]; format(string, sizeof(string), "ERROR: Your new password must be between %d and %d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]); return SendClientMessage(playerid, COLOUR_ORANGE, string); } gPlayerInfo[playerid][PLAYER_PASS] = newpassword; new string[128]; format(string, sizeof(string), "You have successfully changed your password from \'%s\' to \'%s\'.", tmp, tmp2); return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string); } else return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: Incorrect password."); } } dcmd_akill(playerid, params[]) { if(gPlayerInfo[playerid][PLAYER_LEVEL] < gCommands[AKILL]) { new string[100]; format(string, sizeof(string), "You must be administrator level %d to use that command!", gCommands[AKILL]); return SendClientMessage(playerid, COLOUR_ORANGE, string); } else if(!strlen(params)) return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /akill [id | name]"); else { new id = (isNumeric(params)) ? strval(params) : GetPlayerId(params); if(IsPlayerConnected(id) && id != playerid) { SetPlayerHealth(id, 0.0); new string[128]; format(string, sizeof(string), "You have been admin-killed by administrator \'%s\'.", gPlayerInfo[playerid][PLAYER_NAME]); SendClientMessage(id, COLOUR_ORANGE, string); format(string, sizeof(string), "You have successfully admin-killed player \'%s\'.", gPlayerInfo[id][PLAYER_NAME]); return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string); } else return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You can not admin-kill yourself or a disconnected player."); } } dcmd_announce(playerid, params[]) { if(gPlayerInfo[playerid][PLAYER_LEVEL] < gCommands[ANNOUNCE]) { new string[100]; format(string, sizeof(string), "You must be administrator level %d to use that command!", gCommands[ANNOUNCE]); return SendClientMessage(playerid, COLOUR_ORANGE, string); } else if(!strlen(params)) return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /announce [message]"); else return GameTextForAll(params, gSettings[ANNOUNCE_SECONDS] * 1000, 3); } /* All rights reserved to (FF Massive) */
C:\Users\user\Desktop\Fadmin.pwn(169) : error 017: undefined symbol "PlayerFile"
C:\Users\user\Desktop\Fadmin.pwn(183) : error 017: undefined symbol "gPlayerInfo"
C:\Users\user\Desktop\Fadmin.pwn(183) : warning 215: expression has no effect
C:\Users\user\Desktop\Fadmin.pwn(183) : error 001: expected token: ";", but found "]"
C:\Users\user\Desktop\Fadmin.pwn(183) : error 029: invalid expression, assumed zero
C:\Users\user\Desktop\Fadmin.pwn(183) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
5 Errors.