CP is not visible
#1

hi,
im creating checkpoints like this (visible for everyone):

pawn Код:
stock SetCheckpointForAll(id, Float:cx, Float:cy, Float:cz, Float:csize)

{

    for(new i; i != MAX_PLAYERS; i++)

    {

        SetPlayerCheckpoint(i, cx, cy, cz, csize);
        CheckPoint[i] = id;


    }

}
The problem is that sometimes u cant see the cp. (but its there cause when u enter it, it executes the function that shall be executed).
Also u can see the cp on the minimap.
So wheres the problem?
Ive realized that it only happens on certain maps. (All my maps are self-mapped).
Could it have to do sth. with the location the cp shall be created?
Are there kind of cp limits in SAMP?
I'd be very happy about help

regards...
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#2

It's the altitude of which your Checkpoint is created. Checkpoints can only be placed on the floor of the original SA map, no where else. So even if you create it in the sky, it will appear on the floor.
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#3

hi,
thx for ur answer but thats not right.
Ive already made alot of maps and most the cp's i set work fine on these maps. (none of them are original maps).
It's only a minority of maps that dont work. But only some cp's dont work on these maps. There is no map where u cant see any cp's at all.
So im confused.
Maybe someone else is able to tell me whats the problem?
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