29.12.2010, 15:10
Hello,
i'm making a simple Role-Play server to learn scripting with
Pawno and have a little problem. I've made a [/b] command
which is used for OOC chat. And i made a [/ban] command
which is used by admins to ban players who don't follow the
rules. This is the script(s):
The [/ban] command is copied from the base.pwn in the Samp server folder and
the [/b] is made by myself.
So when i'm ingame and type: "/b Hello." i see this:
(( [0] Ihsan_Cingisiz: Hello. )) --> That's okay, this is how it needs to be.
And when i'm ingame and type "/ban", i don't see the "[GEBRUIK]: ..." but i
see this:
(( [0] Ihsan_Cingisiz: n )) --> I just see the 'n' instead of the "[GEBRUIK]: ..."
thing. So this is completely wrong. What did i have do wrong and how can i
fix this problem?
Kind regards,
I. C.
i'm making a simple Role-Play server to learn scripting with
Pawno and have a little problem. I've made a [/b] command
which is used for OOC chat. And i made a [/ban] command
which is used by admins to ban players who don't follow the
rules. This is the script(s):
Код:
if(!strcmp(cmdtext, "/b", true, 2)) { if(!cmdtext[2])return SendClientMessage(playerid, COLOR_LIGHTRED, "[GEBRUIK]: /o [OOC Tekst]"); new str[128], Float:Pos[3]; GetPlayerName(playerid, str, sizeof(str)); GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]); format(str, sizeof(str), "(( [%d] %s: %s ))", playerid, str, cmdtext[3]); if(IsPlayerConnected(playerid)) { if(IsPlayerInRangeOfPoint(playerid, 40, Pos[0], Pos[1], Pos[2])) SendClientMessage(playerid, COLOR_GREY, str); } SetPlayerChatBubble(playerid, str, COLOR_GREY, 40, 4000); return 1; } if(strcmp("/ban", cmd, true) == 0) { if(dini_Int(bestand, "AdminLevel") > 3) { tmp = strtok(cmdtext,idx); if(!strlen(tmp) || strlen(tmp) > 5) { return SendClientMessage(playerid, COLOR_LIGHTRED,"[GEBRUIK]: /ban [id] [reden]"); } new id = strval(tmp); if(!IsPlayerConnected(id)) { SendClientMessage(playerid, COLOR_RED,"[KICK]: De speler die u heeft geprobeerd te 'Bannen' was niet te bereiken."); return 1; } gMessage = strrest(cmdtext,idx); GetPlayerName(id,iName,sizeof(iName)); SendClientMessage(id, COLOR_DARKRED,"[EGAMING]: Je bent verbannen uit eGaming RP."); if(strlen(gMessage) > 0) { format(Message,sizeof(Message),"Reden: %s",gMessage); SendClientMessage(id,COLOR_DARKRED,Message); } format(Message,sizeof(Message),"[ %s(%d) is verbannen door een anonieme Admin. Reden: %s ]",iName,id, gMessage); SendClientMessage(playerid, COLOR_DARKRED,Message); Ban(id); return 1; } else { SendClientMessage(playerid, COLOR_RED,"[BAN]: Deze commando is alleen te gebruiken door Moderators en Admins."); return 1; } }
the [/b] is made by myself.
So when i'm ingame and type: "/b Hello." i see this:
(( [0] Ihsan_Cingisiz: Hello. )) --> That's okay, this is how it needs to be.
And when i'm ingame and type "/ban", i don't see the "[GEBRUIK]: ..." but i
see this:
(( [0] Ihsan_Cingisiz: n )) --> I just see the 'n' instead of the "[GEBRUIK]: ..."
thing. So this is completely wrong. What did i have do wrong and how can i
fix this problem?
Kind regards,
I. C.