Posts: 172
Threads: 33
Joined: Dec 2010
Reputation:
0
everytime i #include <sscanf2> my GM text changes to "Unknown" could it be the CMD i made or the sscanf2 include??
NVM i figured it out
Posts: 601
Threads: 74
Joined: Sep 2009
Reputation:
0
include only contains the /*native*/
so it can't be that
send us the command
Posts: 2,593
Threads: 38
Joined: Aug 2007
Reputation:
0
Sounds to me like he was using an improper .dll
Posts: 2,896
Threads: 11
Joined: Sep 2008
Reputation:
0
You should upgrade to the new version since it is much faster and has more advantages to it.
Make sure you installed the plugin completely by following the steps in the thread.
Posts: 2,896
Threads: 11
Joined: Sep 2008
Reputation:
0
I'm giving you tips for future. If you don't care about your performance of your scripts, you shouldn't be coding. If something works twice as well and has more benefits, why would you NOT use it? Just silly to me.