17.12.2010, 21:55
fixed.
#define PILOT PilotSkinIDHere
if(GetPlayerSkin(playerid) != PILOT) return SendClientMessage(playerid, RED, "Error: You must be pilot to talk in pilot chat.");
#define TEAM_PILOT 1
if(GetPlayerTeam(playerid) != TEAM_PILOT) return SendClientMessage(playerid, RED, "Error: You must be pilot to talk in pilot chat.");