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13.12.2010, 13:40
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Последний раз редактировалось rbN.; 13.12.2010 в 17:13.
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Well, it should really be handy if there's a SetPlayerCameraRotation function. So that you can turn the camera into as example 45 degrees.
Edit --
As example:
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Quote:
Originally Posted by DVDK
You can make that yourself by just changing the "SetPlayerCameraLookAt".
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Thats not poss lol
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it works with easy math math math
Edit: he asks for SetPlayerCameraRotation not MovePlayerCamera(Rotation)
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Ah no wait D: I dont think you guys understand me.
I mean like this:
The 'pic' of the cow is turned, thats what SetPlayerCameraRotation does