When a person spawns
#1

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#2

I reckon you should show the OnPlayerSpawn callback so we can clearly identify the problem.
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#3

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#4

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#5

Yes sir, you say when they spawn, it makes everyone near infected, if you look at your code, you have
Код:
Infected(i);
in the loop, guessing that's your infection variable, just take it out of the loop, make it

Код:
Infected(playerid);
Once out of the loop, it will make only the player infected.
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