07.11.2010, 19:03
(
Последний раз редактировалось Franklyn; 08.11.2010 в 11:31.
)
Need help with /apark command. I want, like i can do it on every car, not just ownable car. I'm beginner scripter and i can't figure it out.. :P
EDIT: Changed car locations from script.
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Thanks.
Franklyn.
pawn Код:
if(strcmp(cmd, "/apark", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new Float: x,Float:y,Float:z;
new Float:a;
new carid;
carid = GetPlayerVehicleID(playerid);
GetPlayerName(playerid, playername, sizeof(playername));
GetVehiclePos(carid, x, y, z);
// GetPlayerFacingAngle(playerid, a);
GetVehicleZAngle(carid, a);
if(PlayerInfo[playerid][pAdmin] >= 1)
{
if(IsAnOwnableCar(carid))
{
CarInfo[carid][cLocationx] = x;
CarInfo[carid][cLocationy] = y;
CarInfo[carid][cLocationz] = z;
CarInfo[carid][cAngle] = a;
format(string, sizeof(string), "~n~ You have parked your car in this location. ~n~");
GameTextForPlayer(playerid, "You have parked this car in this position. It will respawn here.", 10000, 3);
OnPropUpdate(4,carid);
OnPlayerUpdateEx(playerid);
DestroyVehicle(carid);
ownedcar[carid] = CreateVehicle(CarInfo[carid][cModel],CarInfo[carid][cLocationx],CarInfo[carid][cLocationy],CarInfo[carid][cLocationz]+1.0,CarInfo[carid][cAngle],CarInfo[carid][cColorOne],CarInfo[carid][cColorTwo],60000);
if(CarInfo[carid][cPaintjob] != 999)
{
ChangeVehiclePaintjob(carid, CarInfo[carid][cPaintjob]);
}
SetVehicleVirtualWorld(carid, CarInfo[carid][cVirWorld]);
SetVehicleModifications(carid);
PutPlayerInVehicle(playerid, carid, 0);
return 1;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* You can only do this on ownable cars!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* You are not authorized to use that command !");
return 1;
}
}
return 1;
}
EDIT: Changed car locations from script.
------
Thanks.
Franklyn.