apply animation under onplayerrequestclass
#1

pawn Код:
switch (classid)
    {
        case 9: ApplyAnimation(playerid,"GANGS","prtial_gngtlkD",3,0,1,1,1,1,1);
        case 10,11: ApplyAnimation(playerid,"GANGS","hndshkfa_swt",3,0,1,1,1,1,1);
    }
crashes the player when he goes on classid 9
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#2

did you sure is the good Anim displayed?
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