Problem with car purchase
#1

new statussultan;

Код:
if (strcmp("/buycar1", cmdtext, true) == 0)
**{
********if(statussultan == 0)
********{
********SendClientMessage(playerid, 0xFF0000FF, "You have bought sultan");
********statussultan = 1;
********}
********return 1;
*******}
Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
*****if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT)
*****{
*********new buyvehicl = GetPlayerVehicleID(playerid);
*********if(buyvehicl == buycar)
*********{
*********if(statussultan == 0)
*********{
*********RemovePlayerFromVehicle(playerid);
*********SendClientMessage(playerid, 0xB50F00AA, "At first will buy the car");
*********statussultan = 0;
*********}
*********}
***else if(statussultan == 1)
*********{
***statussultan = 1;
*********}
*********}
It is necessary that when the car Spawn became on ' 0 ' that it was possible to buy once again
Here is how has made:

Код:
public OnVehicleSpawn(vehicleid)
{
*****statussultan = 0;
*****return 1;
}
When the car Spawn doesn't become on '0'
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