08.10.2010, 13:36
Hi
I'm making a Vehicle ownership, and I have a big problem. When I select vehicle what I want to buy, this vehicle is spawning, and spawning, and spawning without end... After several seconds of continuously vehicle spawning, my game is crashed and in file of vehicles I found 49 created vehicles.
Here is part of code from OnDialogResponse:
So, why is my vehicles not stop creating?
I'm making a Vehicle ownership, and I have a big problem. When I select vehicle what I want to buy, this vehicle is spawning, and spawning, and spawning without end... After several seconds of continuously vehicle spawning, my game is crashed and in file of vehicles I found 49 created vehicles.
Here is part of code from OnDialogResponse:
Код:
if(dialogid == 3) { if(response == 1) { if(listitem == 0) { if(GetPlayerMoney(playerid) >= 10000) { for(new i = 1; i < sizeof(Vozila); i++ ) { new ime[64]; GetPlayerName(playerid, ime, sizeof(ime)); Vozila[i][mKoristen] = 1; Vozila[i][mModel] = 400; // Vehicle model Vozila[i][mX] = 563.8199; // X Coordinates Vozila[i][mY] = -1281.3009; // Y Coordinates Vozila[i][mZ] = 16.8139; // Z Coordinates Vozila[i][mA] = 17.0637; / Angle Vozila[i][mpBoja] = 0; // Color 1 Vozila[i][mdBoja] = 0; // Color 2 Vozila[i][mZakljucan] = 0; // Locked Vozila[i][mBroj] = 1; Vozila[i][mOsobno] = CreateVehicle(Vozila[i][mModel], Vozila[i][mX], Vozila[i][mY], Vozila[i][mZ], Vozila[i][mA], Vozila[i][mpBoja], Vozila[i][mdBoja], 60000); GivePlayerMoney(playerid, -10000); strmid(Vozila[i][mVlasnik], ime, 0, strlen(ime), 999); PlayerInfo[playerid][pAuto] = i; UpdateVozilo(i); // File update } } else { SCM(playerid, COLOR_GRAD2, "Nemate dovoljno novca."); } } if(listitem == 1) { if(GetPlayerMoney(playerid) >= 17000) { for(new i = 1; i < sizeof(Vozila); i++ ) { new ime[64]; GetPlayerName(playerid, ime, sizeof(ime)); Vozila[i][mKoristen] = 1; Vozila[i][mModel] = 402; // Vehicle model Vozila[i][mX] = 563.8199; // X Coordinates Vozila[i][mY] = -1281.3009; // Y Coordinates Vozila[i][mZ] = 16.8139; // Z Coordinates Vozila[i][mA] = 17.0637; / Angle Vozila[i][mpBoja] = 0; // Color 1 Vozila[i][mdBoja] = 0; // Color 2 Vozila[i][mZakljucan] = 0; // Locked Vozila[i][mBroj] = 1; Vozila[i][mOsobno] = CreateVehicle(Vozila[i][mModel], Vozila[i][mX], Vozila[i][mY], Vozila[i][mZ], Vozila[i][mA], Vozila[i][mpBoja], Vozila[i][mdBoja], 60000); GivePlayerMoney(playerid, -17000); strmid(Vozila[i][mVlasnik], ime, 0, strlen(ime), 999); PlayerInfo[playerid][pAuto] = i; UpdateVozilo(i); // File update } } else { SCM(playerid, COLOR_GRAD2, "Nemate dovoljno novca."); } } } }