28.09.2010, 13:46
Can you use "dcmd" and "zcmd" in the same gamemode?
if yes, How?
if yes, How?
![Confused](images/smilies/confused.png)
Uhm, I think so.. Why shouldn't you be able to use both?
Correct me if I'm wrong, but it should most probably work. dcmd is a define line, while zcmd is an include.. But why do you want to use both? zcmd is fastest, so I recommend just switching out the dcmd parts with zcmd, and learn how to use zcmd if you don't understand it already (which is basically exactly the same as dcmd) |
In theory it is possible, but you will need to read the thread
https://sampforum.blast.hk/showthread.php?tid=91354 OnPlayerCommandText is not meant to be used with zcmd. There is a replacement callback, OnPlayerCommandRecieved. Basically you are making it difficult of you try to use both systems, just use zcmd. |