15.08.2010, 18:55
gostaria de colocar os carros /veh nao a venda.OS CARROS Q CRIO COM /veh ELES FICAM A VENDA SOSINHOS,COMO EU DESATIVO ISSO
Код:
if(strcmp(cmd, "/veh", true) == 0) { if(IsPlayerConnected(playerid)) { if (PlayerInfo[playerid][pAdmin] < 6) { SendClientMessage(playerid, COLOR_GRAD1, " you are not authorized to use that command!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); if(color1 < -1 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /veh [carid] [color1] [color2]"); return 1; } if(car == 520) Hydras ++; if(car == 425) Hunters ++; if(car == 430) Predators ++; if(car == 432) Rhinos ++; new color2; color2 = strval(tmp); if(color2 < -1 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); new carid = CreateVehicle(car, X,Y+5,Z+1, 0.0, color1, color2, 60000); CreatedCars[CreatedCar] = carid; CreatedCar ++; LinkVehicleToInterior(carid, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid)); format(string, sizeof(string), "** Vehicle %d spawned.", carid); SendClientMessage(playerid, COLOR_GREY, string); new y, m, d; new h,mi,s; getdate(y,m,d); gettime(h,mi,s); format(string,sizeof(string), "(%d/%d/%d)[%d:%d:%d] %s Has Spawned the Car [%d] (Color 1: %d | Color 2: %d) At His Position.",d,m,y,h,mi,s,sendername,carid,color1,color2); AdminLog(string); } return 1; }