16.06.2010, 14:48
Ok i have searched through and cannot find any answer's,so i decided to post this to see if any one can help.
This is a dm match inside an interior,but as you guessed it will not work,i had a go with IsPlayerInArea,but i failed![Sad](images/smilies/sad.gif)
Anyways can anyone shed a bit of light for me
cheers in advance
This is a dm match inside an interior,but as you guessed it will not work,i had a go with IsPlayerInArea,but i failed
![Sad](images/smilies/sad.gif)
Anyways can anyone shed a bit of light for me
cheers in advance
Код:
if(IsDMRoomAllowed == 1 && InDM[playerid]==0){ SetPlayerInterior(playerid,10); new randomize=random(sizeof(ROOM)); SetPlayerPos(playerid, ROOM[randomize][0],ROOM[randomize][1],ROOM[randomize][2]); ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid, 8, 1); GivePlayerWeapon(playerid, 35, 500); GivePlayerWeapon(playerid, 24, 100); SetPlayerWorldBounds(playerid,-967.8138,-1137.5613,1100.4780,1018.7023); InDM[playerid]=1; for (new slot=0; slot < 12; slot++) { GetPlayerWeaponData(playerid,slot,weapdata[playerid][WEAPON_SLOT][slot],weapdata[playerid][AMMO_SLOT][slot]);} GetPlayerName(playerid, dname, sizeof(dname)); format(string, sizeof(string), "%s has entered the Deathmatch ROOM: /dmmenu", dname); SendClientMessageToAll(COLOR_YELLOW, string); SendClientMessage(playerid, COLOR_ORANGE, "KILL ALL !!!"); SendClientMessage(playerid, COLOR_YELLOW, "To leave the DM ROOM type: /exitdm");}