29.05.2010, 23:38
Fixed.
if ((newkeys && (KEY_LOOK_RIGHT || KEY_FIRE)) == (KEY_LOOK_RIGHT || KEY_FIRE) && (GetPlayerState(playerid)==PLAYER_STATE_DRIVER))
if ((newkeys & (KEY_LOOK_RIGHT || KEY_FIRE)) == (KEY_LOOK_RIGHT || KEY_FIRE) && (GetPlayerState(playerid)==PLAYER_STATE_DRIVER))
if ((newkeys & (KEY_LOOK_RIGHT & KEY_FIRE)) == (KEY_LOOK_RIGHT & KEY_FIRE) && (GetPlayerState(playerid)==PLAYER_STATE_DRIVER))
if (newkeys & KEY_LOOK_RIGHT && newkeys & KEY_FIRE && GetPlayerState(playerid)==PLAYER_STATE_DRIVER)
Originally Posted by Antonio (eternalrp.webatu.com)
I have this now..
pawn Код:
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if ((newkeys & (KEY_LOOK_RIGHT | KEY_FIRE)) && (GetPlayerState(playerid) == PLAYER_STATE_DRIVER))
Originally Posted by Antonio (eternalrp.webatu.com)
pawn Код:
|