22.05.2010, 20:55
pawn Code:
if(((oldkeys & KEY_FIRE) && !(newkeys & KEY_FIRE)) || ((newkeys & KEY_FIRE) && !(oldkeys & KEY_FIRE)) || (newkeys & KEY_FIRE))
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(IsPlayerConnected(i) && playerid != i && !IsPlayerNPC(i))
{
if(IsPlayerAiming(playerid, i))
{
if(PlayerInfo[playerid][pFaction] != 255 && FactionInfo[PlayerInfo[playerid][pFaction]][fType] == 1 || PlayerInfo[playerid][pFaction] != 255 && FactionInfo[PlayerInfo[playerid][pFaction]][fType] == 2)
{
if(GetPlayerWeapon(playerid) == 23)
{
if(IsPlayerInAnyVehicle(i) || IsPlayerInAnyVehicle(i))
{
return 0;
}
//SetPlayerHealth(i, 0);
TogglePlayerControllable(i, 0);
ApplyAnimation(i, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0);
GameTextForPlayer(i, "(Tazed)", 3000, 3);
GameTextForPlayer(playerid, "(Tazed) Complete", 3000, 3);
//SetTimerEx("UnTaze", 9000, 0, "d",i);
return 1;
}
}
}
}
}
It gives me 26 errors that are irrelevant to this code. I checked for missing brackets, etc.