[Map] [MAP] Mansion .
#1

I've made "protected" mansion, i was bored and had nothing to do

Code:
CreateObject(987, 1520.7916259766, -703.05700683594, 90.638473510742, 0.000000, 0.000000, 17.316375732422); //
CreateObject(987, 1532.181640625, -699.55072021484, 90.638473510742, 0.000000, 0.000000, 87.194580078125); //
CreateObject(987, 1532.7697753906, -687.60314941406, 90.638473510742, 0.000000, 0.000000, 87.192993164063); //
CreateObject(987, 1533.3648681641, -675.68939208984, 90.638473510742, 0.000000, 0.000000, 87.192993164063); //
CreateObject(987, 1533.6643066406, -669.68255615234, 90.613426208496, 0.000000, 0.000000, 87.472961425781); //
CreateObject(987, 1534.3674316406, -657.41027832031, 90.613426208496, 0.000000, 0.000000, 179.87255859375); //
CreateObject(987, 1522.4158935547, -657.37432861328, 90.613426208496, 0.000000, 0.000000, 179.8681640625); //
CreateObject(987, 1510.4615478516, -657.34008789063, 90.613426208496, 0.000000, 0.000000, 179.8681640625); //
CreateObject(987, 1498.4682617188, -657.31091308594, 90.613426208496, 0.000000, 0.000000, 179.8681640625); //
CreateObject(987, 1486.5227050781, -657.27545166016, 90.613426208496, 0.000000, 0.000000, 179.8681640625); //
CreateObject(987, 1474.544921875, -657.24822998047, 90.613426208496, 0.000000, 0.000000, 179.8681640625); //
CreateObject(987, 1468.5964355469, -657.22509765625, 90.613426208496, 0.000000, 0.000000, 179.8681640625); //
CreateObject(987, 1456.6707763672, -657.16314697266, 91.763496398926, 0.000000, 0.000000, 269.99279785156); //
CreateObject(987, 1456.6765136719, -669.11663818359, 91.763496398926, 0.000000, 0.000000, 269.98901367188); //
CreateObject(987, 1456.6690673828, -681.07220458984, 91.763496398926, 0.000000, 0.000000, 269.98901367188); //
CreateObject(987, 1456.6802978516, -687.02191162109, 91.338470458984, 0.000000, 0.000000, 269.94396972656); //
CreateObject(987, 1456.6572265625, -698.9541015625, 91.338470458984, 0.000000, 0.000000, 357.826171875); //
CreateObject(987, 1468.6005859375, -699.41534423828, 91.363471984863, 0.000000, 0.000000, 357.01062011719); //
CreateObject(987, 1509.2357177734, -700.24279785156, 91.749801635742, 0.000000, 0.000000, 346.75622558594); //
CreateObject(3749, 1499.2696533203, -701.69873046875, 99.13338470459, 0.000000, 0.000000, 0.000000); //
CreateObject(987, 1474.5739746094, -699.76092529297, 91.363212585449, 0.000000, 0.000000, 357.51940917969); //
CreateObject(974, 1489.4703369141, -700.37896728516, 94.796516418457, 0.000000, 0.000000, 358.75); //
CreateObject(16327, 1483.8969726563, -697.33508300781, 93.668876647949, 0.000000, 0.000000, 358); //
CreateObject(7657, 1499.2679443359, -700.35650634766, 95.466842651367, 0.000000, 0.000000, 0.000000); // gate1
CreateObject(7657, 1499.2591552734, -700.34765625, 99.692100524902, 0.000000, 0.000000, 0.000000); // gate2
CreateObject(3398, 1505.8631591797, -706.21557617188, 92.04955291748, 0.000000, 0.000000, 303.17004394531); //
CreateObject(3398, 1493.9461669922, -705.76336669922, 91.59952545166, 0.000000, 0.000000, 15.252380371094); //
CreateObject(8168, 1491.4375, -709.39935302734, 95.49796295166, 0.000000, 0.000000, 106.23004150391); //
CreateObject(1596, 1505.9272460938, -681.44311523438, 106.14413452148, 0.000000, 0.000000, 16.015014648438); //
Some pics






Objects: ~30
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#2

That's not a mansion, that's some type of miltary based.
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#3

The type of fence ruins it
anyways, looks nice 7/10
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#4

Not bad i guess, needs more pratice tho.
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#5

This map is good for some zombie server
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#6

i agree with viruzz the fences make it real bad.
only the other things are good.
7/10.
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#7

Nice but like the others.. I hate the fence,it's too Prisony
Reply
#8

Use another fence puts some trees (Y)
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#9

good effort ;P maybe add more things and switch up the fence.
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#10

nice but the fence could be higher and more stuff like trees ect.
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