SetPlayerWantedLevel
#1

Is it possible to make it so that:

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerWantedLevel(killerid, +1)
So that for everybody he kills he gets 1 star added on? i get errors when i tried this.
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#2

pawn Код:
SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 1);
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