19.02.2010, 12:16
It's me again .. As the topic says how can I make that people looses HP every 10-15 sec if they're infected?
I'm using a timer at most but the problem is if the player got 50HP and in timer 1 it sets his health to 90 then timer 2 86 and the bug is if you got Low HP it refills any idea?
I'm using a timer at most but the problem is if the player got 50HP and in timer 1 it sets his health to 90 then timer 2 86 and the bug is if you got Low HP it refills any idea?