Loosing HP every 10-15sec
#1

It's me again .. As the topic says how can I make that people looses HP every 10-15 sec if they're infected?
I'm using a timer at most but the problem is if the player got 50HP and in timer 1 it sets his health to 90 then timer 2 86 and the bug is if you got Low HP it refills any idea?
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#2

you should use something like
if playerhealth (you know if infected? or if hp its a certain number or lesss <=50

then use the timer to -10 or 15 hp you know what im sayin?
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#3

Fixed it. Used Timer & FLOAT .
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#4

Gratz
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