It works for me...I use a dialog for my teleport list AND for my user logins which are both run by FS.
Code:
//
// Zinglish's teleports (For xtreme)
//
#include <a_samp>
#include <streamer>
new listPlaces[] = "Stunts:\n\t/megajump\n\t/pod (Pipe of doom)\n\t/nrgball\nPlaces:\n\t/skatepark\n\t/wang\n\t/aircrafts\nDrop ins:\n\tLos Santos\n\tSanFierro\n\tLas Venturas";
// ***************************************************************************************************************************************************
// ***************************************************************************************************************************************************
// ***************************************************************************************************************************************************
stock Telemegajump(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 1471.7214355469, 2239.2336425781, 542.82824707031);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 180);
}
else
{
SetPlayerPos(playerid, 1471.7214355469, 2239.2336425781, 542.82824707031);
SetPlayerFacingAngle(playerid, 180);
}
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
// ***************************************************************************************************************************************************
stock Telepod(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 1791.6696777344, -1297.0129394531, 131.73320007324);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 229.30999755859);
}
else
{
SetPlayerPos(playerid, 1791.6696777344, -1297.0129394531, 131.73320007324);
SetPlayerFacingAngle(playerid, 229.30999755859);
}
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
// ***************************************************************************************************************************************************
stock Telenrgball(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 1573.6396484375, -1238.9627685547, 282.36779785156);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 0);
}
else
{
SetPlayerPos(playerid, 1573.6396484375, -1238.9627685547, 282.36779785156);
SetPlayerFacingAngle(playerid, 0);
SetPlayerInterior(playerid, 0);
}
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
GameTextForPlayer(playerid, "NRG-Ball", 5000, 1);
}
// ***************************************************************************************************************************************************
stock Teleskatepark(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 1864.2099609375, -1388.6309814453, 13.487498283386);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 248.43542480469);
}
else
{
SetPlayerPos(playerid, 1864.2099609375, -1388.6309814453, 13.487498283386);
SetPlayerFacingAngle(playerid, 248.43542480469);
}
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
// ***************************************************************************************************************************************************
stock Telewang(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), -1978.7198,302.6987,35.1719);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 192.4455);
}
else
{
SetPlayerFacingAngle(playerid, 192.4455);
SetPlayerPos(playerid, -1978.7198,302.6987,35.1719);
}
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
GameTextForPlayer(playerid, "Welcome to Wang Cars!", 5000, 1);
}
// ***************************************************************************************************************************************************
stock Teleaircrafts(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 350.27853393555, 2534.2934570313, 16.738418579102);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 89.730041503906);
}
else
{
SetPlayerPos(playerid, 350.27853393555, 2534.2934570313, 16.738418579102);
SetPlayerFacingAngle(playerid, 89.730041503906);
}
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
// ***************************************************************************************************************************************************
// ***************************************************************************************************************************************************
// ***************************************************************************************************************************************************
//------------------------------------------------
public OnFilterScriptInit()
{
print("\n*******************************\n");
print("*********Teleports loaded*******\n");
print("*******************************\n");
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
// Spawn dialog
if(dialogid == 2)
{
if(response)
{
if(listitem == 0)
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "List of teleports:", listPlaces, "Teleport", "Close");
}
if(listitem == 1)
{
Telemegajump(playerid);
}
if(listitem == 2)
{
Telepod(playerid);
}
if(listitem == 3)
{
Telenrgball(playerid);
}
if(listitem == 4)
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "List of teleports:", listPlaces, "Teleport", "Close");
}
if(listitem == 5)
{
Teleskatepark(playerid);
}
if(listitem == 6)
{
Telewang(playerid);
}
if(listitem == 7)
{
Teleaircrafts(playerid);
}
if(listitem == 8)
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "List of teleports:", listPlaces, "Teleport", "Close");
}
if(listitem == 9)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 1531.9945068359, -1404.6865234375, 1174.1290283203);
GameTextForPlayer(playerid, "Los Santos", 5000, 5);
GivePlayerWeapon(playerid, 46, 1); // Give player a parachute
}
if(listitem == 10)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, -2335.7873535156, 142.20838928223, 521.37915039063);
GameTextForPlayer(playerid, "San Fierro", 5000, 5);
GivePlayerWeapon(playerid, 46, 1); // Give player a parachute
}
if(listitem == 11)
{
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 2124.1752929688, 1867.3858642578, 794.47698974609);
GameTextForPlayer(playerid, "Las Venturas", 5000, 5);
GivePlayerWeapon(playerid, 46, 1); // Give player a parachute
}
}
else
{
return 0;
}
}
return 0;
}
public OnPlayerSpawn(playerid)
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "List of teleports:", listPlaces, "Teleport", "Close");
}
public OnPlayerCommandText(playerid, cmdtext[])
{
// For when the player wants to spawn the teleport menu
if(strcmp(cmdtext, "/telemenu") == 0)
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_LIST, "List of teleports:", listPlaces, "Teleport", "Close");
return 1;
}
if(strcmp(cmdtext, "/megajump") == 0)
{
Telemegajump(playerid);
return 1;
}
if(strcmp(cmdtext, "/pod") == 0)
{
Telepod(playerid);
return 1;
}
if(strcmp(cmdtext, "/skatepark") == 0)
{
Teleskatepark(playerid);
return 1;
}
if(strcmp(cmdtext, "/aircrafts") == 0)
{
Teleaircrafts(playerid);
return 1;
}
if(strcmp(cmdtext, "/wang") == 0)
{
Telewang(playerid);
return 1;
}
if(strcmp(cmdtext, "/carsfloor1") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 2324.8737792969, 1502.9409179688, 10.863513946533);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 210.43542480469);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
else
{
SetPlayerPos(playerid, 2324.8737792969, 1502.9409179688, 10.863513946533);
SetPlayerFacingAngle(playerid, 210.43542480469);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
GameTextForPlayer(playerid, "Welcome to Cars: Floor 1", 5000, 1);
return 1;
}
if(strcmp(cmdtext, "/carsfloor2") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 2305.40234375, 1497.9505615234, 17.277408599854);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 200.48046875);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
else
{
SetPlayerPos(playerid, 2305.40234375, 1497.9505615234, 17.277408599854);
SetPlayerFacingAngle(playerid, 200.48046875);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
GameTextForPlayer(playerid, "Welcome to Cars: Floor 2", 5000, 1);
return 1;
}
if(strcmp(cmdtext, "/carsfloor3") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 2310.3598632813, 1406.9171142578, 23.631227493286);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 39.880004882813);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
else
{
SetPlayerPos(playerid, 2310.3598632813, 1406.9171142578, 23.631227493286);
SetPlayerFacingAngle(playerid, 39.880004882813);
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
}
GameTextForPlayer(playerid, "Welcome to Cars: Floor 3", 5000, 1);
return 1;
}
if(strcmp(cmdtext, "/carsfloor4") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 2306.3552246094, 1499.2661132813, 30.031227111816);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 200.48046875);
}
else
{
SetPlayerPos(playerid, 2306.3552246094, 1499.2661132813, 30.031227111816);
SetPlayerFacingAngle(playerid, 200.48046875);
SetPlayerInterior(playerid, 0);
}
GameTextForPlayer(playerid, "Welcome to Cars: Floor 4", 5000, 1);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
return 1;
}
if(strcmp(cmdtext, "/carsfloor5") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 2305.3283691406, 1408.1834716797, 36.415596008301);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 19.940002441406);
}
else
{
SetPlayerPos(playerid, 2305.3283691406, 1408.1834716797, 36.415596008301);
SetPlayerFacingAngle(playerid, 19.940002441406);
SetPlayerInterior(playerid, 0);
}
GameTextForPlayer(playerid, "Welcome to Cars: Floor 5", 5000, 1);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
return 1;
}
if(strcmp(cmdtext, "/locolow") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 2644.8776855469, -2030.2574462891, 13.546875);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 180);
}
else
{
SetPlayerPos(playerid, 2644.8776855469, -2030.2574462891, 13.546875);
SetPlayerFacingAngle(playerid, 180);
SetPlayerInterior(playerid, 0);
}
GameTextForPlayer(playerid, "Loco Low", 5000, 1);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
return 1;
}
if(strcmp(cmdtext, "/arch") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), -2709.3637695313, 217.45370483398, 4.1796875);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 90);
}
else
{
SetPlayerPos(playerid, -2709.3637695313, 217.45370483398, 4.1796875);
SetPlayerFacingAngle(playerid, 90);
SetPlayerInterior(playerid, 0);
}
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
GameTextForPlayer(playerid, "Arch Angels", 5000, 1);
return 1;
}
if(strcmp(cmdtext, "/trans") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 2386.4992675781, 1035.1901855469, 10.8203125);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 0);
}
else
{
SetPlayerPos(playerid, 2386.4992675781, 1035.1901855469, 10.8203125);
SetPlayerFacingAngle(playerid, 0);
SetPlayerInterior(playerid, 0);
}
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
GameTextForPlayer(playerid, "Transfender", 5000, 1);
return 1;
}
if(strcmp(cmdtext, "/nrgball") == 0)
{
Telenrgball(playerid);
return 1;
}
if(strcmp(cmdtext, "/halfpipe") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 913.63812255859, -2210.4677734375, 68.524879455566);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 90);
}
else
{
SetPlayerFacingAngle(playerid, 90);
SetPlayerPos(playerid, 913.63812255859, -2210.4677734375, 68.524879455566);
}
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
GameTextForPlayer(playerid, "Welcome to Wang Cars!", 5000, 1);
return 1;
}
if(strcmp(cmdtext, "/hpcoaster") == 0)
{
if(IsPlayerInAnyVehicle(playerid))
{
SetVehiclePos(GetPlayerVehicleID(playerid), 495.12878417969, -2238.7932128906, 391.82876586914);
SetVehicleZAngle(GetPlayerVehicleID(playerid), 270);
}
else
{
SetPlayerFacingAngle(playerid, 270);
SetPlayerPos(playerid, 495.12878417969, -2238.7932128906, 391.82876586914);
}
SetPlayerInterior(playerid, 0);
SetCameraBehindPlayer(playerid);
Streamer_UpdateObjects(playerid);
GameTextForPlayer(playerid, "Welcome to Wang Cars!", 5000, 1);
return 1;
}
return 0;
}